Files
streaming_world/src/modules/stream/world_editor.cpp

189 lines
4.0 KiB
C++

#include <core/object.h>
#include <core/engine.h>
#include <scene/gui/control.h>
#include <scene/gui/box_container.h>
#include <scene/gui/button.h>
#include <scene/scene_string_names.h>
#include "world_editor.h"
WorldEditor::WorldEditor()
: Spatial()
, stream_world(nullptr)
, editor_menu(nullptr)
, current_mode(-1)
{
}
WorldEditor::~WorldEditor()
{
}
void WorldEditor::disable_all()
{
}
void WorldEditor::mode_buildings()
{
disable_all();
print_line("BUILDINGS");
}
void WorldEditor::mode_navigation()
{
disable_all();
print_line("NAVIGATION");
}
void WorldEditor::mode_poi()
{
disable_all();
print_line("POI");
}
void WorldEditor::mode_road_lines()
{
disable_all();
print_line("ROAD_LINES");
}
void WorldEditor::mode_npc()
{
disable_all();
print_line("NPC");
}
enum {
MODE_BUILDINGS = 2,
MODE_NAVIGATION = 3,
MODE_POI = 5,
MODE_ROAD_LINES = 6,
MODE_NPC = 7,
};
struct StringHasher {
std::size_t operator()(const String &s) const
{
return (std::size_t)s.hash64();
}
};
static std::unordered_map<String, int, StringHasher> modes = {
{ "select_buildings", MODE_BUILDINGS },
{ "select_navigation", MODE_NAVIGATION },
{ "select_poi", MODE_POI },
{ "select_road_lines", MODE_ROAD_LINES },
{ "select_npc", MODE_NPC }
};
void WorldEditor::tools_button(const String &button)
{
Array change;
change.resize(2);
print_line("tools_button: " + button);
if (modes.find(button) == modes.end())
goto end;
if (current_mode == modes[button])
goto end;
change[0] = current_mode;
change[1] = modes[button];
emit_signal("editor_event", "mode_change_pre", change);
switch (modes[button]) {
case MODE_BUILDINGS:
mode_buildings();
break;
case MODE_NAVIGATION:
mode_navigation();
break;
case MODE_POI:
mode_poi();
break;
case MODE_ROAD_LINES:
mode_road_lines();
break;
case MODE_NPC:
mode_npc();
break;
}
emit_signal("editor_event", "mode_change_post", change);
current_mode = modes[button];
end:;
}
void WorldEditor::editor_command(const String &command, const Array &args)
{
print_line("running command: " + command);
if (command.begins_with("select_") &&
modes.find(command) != modes.end()) {
tools_button(command);
return;
} else if (command == "get_closest_building") {
if (stream_world) {
stream_world->run_command(command, args);
}
} else if (command == "update_building_transform") {
if (stream_world) {
stream_world->run_command(command, args);
}
}
}
int WorldEditor::get_current_mode() const
{
return current_mode;
}
StreamWorld *WorldEditor::get_stream_world()
{
return stream_world;
}
void WorldEditor::world_command_result(const String &what, const Array &data)
{
print_line("what: " + what);
emit_signal("editor_event", "result:" + what, data);
}
void WorldEditor::_notification(int which)
{
switch (which) {
case NOTIFICATION_ENTER_TREE: {
Node *base = get_parent();
int count = base->get_child_count();
int i;
for (i = 0; i < count; i++) {
Node *node = base->get_child(i);
StreamWorld *sw = Object::cast_to<StreamWorld>(node);
if (sw && !stream_world &&
!Engine::get_singleton()->is_editor_hint()) {
stream_world = sw;
sw->connect(SceneStringNames::get_singleton()
->tree_exiting,
this, "world_exited");
sw->connect("command_result", this,
"world_command_result");
}
}
} break;
case NOTIFICATION_EXIT_TREE:
break;
}
}
void WorldEditor::world_exited()
{
stream_world = nullptr;
}
void WorldEditor::_bind_methods()
{
ClassDB::bind_method(D_METHOD("editor_command", "command", "args"),
&WorldEditor::editor_command);
ClassDB::bind_method(D_METHOD("get_current_mode"),
&WorldEditor::get_current_mode);
ClassDB::bind_method(D_METHOD("get_stream_world"),
&WorldEditor::get_stream_world);
ClassDB::bind_method(D_METHOD("world_exited"),
&WorldEditor::world_exited);
ClassDB::bind_method(D_METHOD("world_command_result", "what", "data"),
&WorldEditor::world_command_result);
ADD_SIGNAL(MethodInfo("editor_event",
PropertyInfo(Variant::STRING, "event_name"),
PropertyInfo(Variant::ARRAY, "args")));
}