Block a user
Separate buildings editor from world editor
Mostly complete, will finish as more code moved from editor.gd to C++
sometimes (often) when buildings editor is active, mouse clicks do not work
edit current building position in buildings editor
edit cursor position in building editor
make visual navigation widget for easier editor control
roads: road meshes are generated poorly
roads: when generating edges/nodes/wedges line points close to segments are handled poorly
Removal for generated stuff is needed.
Add "rebuild roads" feature
update lines in world from editor
Allow camera control in select/edit mode in lines editor
Monitor updates to _road lines and trigger rebuilds