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Segey Lapin 7cad4daf2f Updated godot, voxel module; fixed spawners; added C++ border and radial points calculation
2021-10-29 00:58:53 +03:00
godot @ f0223ea8d3
Updated godot, voxel module; fixed spawners; added C++ border and radial points calculation
2021-10-29 00:58:53 +03:00
modules
Updated godot, voxel module; fixed spawners; added C++ border and radial points calculation
2021-10-29 00:58:53 +03:00
.gitignore
Now generating roads on terrain. Still some trouble left.
2021-10-13 20:09:02 +03:00
.gitmodules
Initial commit
2021-07-31 03:37:28 +03:00
Makefile
Better road processing; flatter ground for towns
2021-10-26 22:13:04 +03:00
Makefile.complete
Makefile for complete build
2021-10-26 22:16:39 +03:00
Description
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14 MiB
Languages
C++ 98.9%
Python 0.9%
Makefile 0.1%
C 0.1%
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