Commit Graph

294 Commits

Author SHA1 Message Date
slapin 50c2395581 Updating mid-implementation of M5.2 2026-07-19 22:44:52 +03:00
slapin 32471f0db6 Batched composite-map updates 2026-07-12 14:25:38 +03:00
slapin ffbc85d4e2 AUX Painting works 2026-07-12 13:50:07 +03:00
slapin 9a12e84fec Detail noise implemented 2026-07-12 01:30:01 +03:00
slapin 96c0eef6cb Headless tests are implemented 2026-07-11 21:06:38 +03:00
slapin 6e71f3639b Updated the plan for road generation. 2026-07-11 18:53:15 +03:00
slapin 568b3bc917 Paint mode is functional 2026-07-08 23:27:15 +03:00
slapin 25106a23c4 Splat paint mode ans sculpt mode are separate now 2026-07-04 17:08:16 +03:00
slapin e2d6e49728 Editing works 2026-07-03 06:41:46 +03:00
slapin 98303a6448 decal works 2026-07-03 05:48:54 +03:00
slapin fb2c2af2b2 Terrain update 2026-07-02 03:29:44 +03:00
slapin f06f535938 Terrain robustness update 2026-07-01 10:57:45 +03:00
slapin 4cd2c72fb0 Now terrains serialization works 2026-06-27 04:53:33 +03:00
slapin 2c095de9f2 Start of terrain sculpting implementation 2026-06-27 03:18:11 +03:00
slapin e047f7bea1 Fixed terrain cleanup 2026-06-27 02:44:55 +03:00
slapin 31864e3da5 Terrain colliders work now! 2026-06-27 02:22:03 +03:00
slapin 3b00e0cc47 Updated AnimationTree component to use Animation Tree Registry 2026-06-27 00:14:09 +03:00
slapin 4b46b1a8e0 Update terrain plan 2026-06-27 00:13:04 +03:00
slapin 52de5cef44 Implemented terrain system core 2026-06-26 23:46:19 +03:00
slapin 5a7d97045f Planning Terrain 2026-06-26 21:10:29 +03:00
slapin 9b6881d873 Planning Terrain 2026-06-26 16:49:20 +03:00
slapin 414744cceb Use Animation Tree Registry 2026-06-25 18:58:59 +03:00
slapin eea4fbdb2f Update Lua examples path 2026-06-25 09:33:22 +03:00
slapin 19faeee8fa Forgot to update AGENTS.md 2026-06-25 09:11:24 +03:00
slapin d832127d5a Fixed stuck animations. 2026-06-24 13:24:56 +03:00
slapin d4974f5d90 Added src/features/editScene/AGENTS.md 2026-06-22 00:50:21 +03:00
slapin 68ca1f750d Added AGENTS.md 2026-06-22 00:39:14 +03:00
slapin 0ed5d9a970 Improvements for character registry 2026-06-19 14:53:26 +03:00
slapin 0a5edacf8a Character hair physics implementation 2026-06-16 01:22:20 +03:00
slapin 765dffbed0 Clothes and hairs 2026-05-30 20:04:07 +03:00
slapin a553621c7f Fixed normal seams 2026-05-25 16:00:24 +03:00
slapin 86310e96f2 Seams are fixed 2026-05-25 05:07:23 +03:00
slapin 1a0fb87b93 some docs 2026-05-25 04:19:03 +03:00
slapin b71b599d9c Fixed inflation 2026-05-25 04:10:44 +03:00
slapin eea50adfcb Gap filling, improvements for character pipeline 2026-05-25 01:42:28 +03:00
slapin c7ef9283cd Fixed shape keys 2026-05-22 22:03:31 +03:00
slapin 3a3edf785c Character pipeline fixes 2026-05-22 18:09:26 +03:00
slapin fc486eea82 Pipeline update clothes 2026-05-21 20:04:06 +03:00
slapin b19033b557 outfitLevel moved, character ID safeguard 2026-05-21 15:36:27 +03:00
slapin 9968cb8c75 Lua scripts package 2026-05-21 12:36:08 +03:00
slapin aae7620512 Documentation update 2026-05-19 10:15:00 +03:00
slapin 970d0f9034 Save/Load system works well 2026-05-19 09:55:25 +03:00
slapin bea438bd50 No more animation jitter 2026-05-18 16:01:53 +03:00
slapin 3f40d84847 PackageTool and package library for assets 2026-05-16 20:50:26 +03:00
slapin 8630bfcf18 Updated APIs and tests 2026-05-14 13:32:32 +03:00
slapin 5bb20d416d Item registry 2026-05-14 02:28:33 +03:00
slapin eb0d05a577 Pause menu 2026-05-14 00:23:53 +03:00
slapin ef49506515 Pregnancy and birth 2026-05-13 23:31:59 +03:00
slapin 089d13520e Name generator 2026-05-11 16:37:32 +03:00
slapin 472af01e94 Now RPG data are in character registry 2026-05-11 15:03:31 +03:00