Updated TODO
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@@ -4,6 +4,11 @@
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#include "editor_event.h"
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#include "building_layout_graph.h"
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// TODO: allocate zones in completed units and grow them.
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// TODO: setup subregions for unit zones
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// TODO: merge floors with the same index - create separate entity? Or use grid floor's entity for that.
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// TODO: setup subregions for rooms.
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BuildingLayoutGraph *BuildingLayoutGraph::singleton = nullptr;
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BuildingLayoutGraph::BuildingLayoutGraph()
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