Worked on buildings in lines

This commit is contained in:
2024-09-22 02:19:40 +03:00
parent 6fa644c57d
commit 2f3187257d
13 changed files with 5452 additions and 3527 deletions

View File

@@ -1,5 +1,6 @@
#include <core/os/memory.h>
#include <core/io/json.h>
#include <core/os/time.h>
#include <core/os/file_access.h>
#include <core/io/config_file.h>
#include <scene/resources/packed_scene.h>
@@ -71,6 +72,29 @@ void BuildingsData::build_building_aabbs()
}
}
void BuildingsData::update_building_transform(int index, const Transform &xform)
{
buildings[index].xform = xform;
}
int BuildingsData::get_closest_building(const Transform &xform)
{
int i;
float dst = Math_INF;
String rkey;
int id = -1;
for (i = 0; i < (int)buildings.size(); i++) {
Vector3 o = xform.origin;
Vector3 m = buildings[i].xform.origin;
float mdst = o.distance_squared_to(m);
if (dst > mdst) {
dst = mdst;
id = i;
}
}
return id;
}
void BuildingsData::cleanup()
{
if (singleton) {
@@ -80,6 +104,19 @@ void BuildingsData::cleanup()
}
}
int BuildingsData::get_building_by_key(const String &key)
{
int i, index = -1;
uint64_t key_hash = key.hash64();
for (i = 0; i < (int)buildings.size(); i++) {
if (key_hash == buildings[i].key_hash) {
index = i;
break;
}
}
return index;
}
void BuildingsData::read_buildings_json(const String &buildings_path)
{
String buildings_json = FileAccess::get_file_as_string(buildings_path);
@@ -103,7 +140,11 @@ void BuildingsData::read_buildings_json(const String &buildings_path)
e = e->next();
continue;
}
building::from_dict(&b, json[key], key);
if (!entry.has("xform")) // legacy
entry["xform"] = key;
if (!entry.has("key")) // legacy
entry["key"] = key;
building::from_dict(&b, json[key]);
buildings.push_back(b);
e = e->next();
}
@@ -136,8 +177,7 @@ void BuildingsData::save_buildings_json(const String &buildings_path)
fa->close();
Dictionary json;
for (i = 0; i < (int)buildings.size(); i++) {
String key;
VariantWriter::write_to_string(buildings[i].xform, key);
String key = buildings[i].key;
Dictionary dict = buildings[i].to_dict();
dict["index"] = i;
json[key] = dict;
@@ -149,12 +189,13 @@ void BuildingsData::save_buildings_json(const String &buildings_path)
print_line("entries count: " + itos(buildings.size()));
}
void BuildingsData::building::from_dict(building *b, const Dictionary &dict,
const String &key)
void BuildingsData::building::from_dict(building *b, const Dictionary &dict)
{
int i;
b->key = key;
b->xform = from_string<Transform>(key);
assert(dict.has("key"));
assert(dict.has("xform"));
b->xform = from_string<Transform>(
dict.get("xform", to_string<Transform>(Transform())));
b->id = dict.get("id", "empty");
b->pattern_id = dict.get("pattern_id", 0);
b->generated = dict.get("generated", false);
@@ -178,6 +219,14 @@ void BuildingsData::building::from_dict(building *b, const Dictionary &dict,
}
b->worktime[0] = worktime[0];
b->worktime[1] = worktime[1];
String new_key = String::num_uint64(
String(b->id +
dict.get("xform", to_string<Transform>(Transform())) +
itos(Time::get_singleton()->get_ticks_usec()))
.hash64(),
16);
b->key = dict.get("key", new_key);
b->key_hash = b->key.hash64();
}
template <class T> static inline void v2a(Array &ret, const Vector<T> &data)
@@ -206,6 +255,8 @@ Dictionary BuildingsData::building::to_dict() const
wt[0] = worktime[0];
wt[1] = worktime[1];
ret["worktime"] = wt;
ret["key"] = key;
ret["xform"] = to_string<Transform>(xform);
return ret;
}

View File

@@ -12,13 +12,14 @@ public:
int pattern_id;
Vector<int> residents, workers, guests;
String key;
uint64_t key_hash;
Transform xform;
int worktime[2];
bool generated;
static void from_dict(struct building *b,
const Dictionary &dict,
const String &key);
const Dictionary &dict);
Dictionary to_dict() const;
String line_name;
};
/* Scene objects data */
struct scene_data {
@@ -54,7 +55,10 @@ public:
void undo();
void fill_door_locations();
void build_building_aabbs();
void update_building_transform(int index, const Transform &xform);
int get_closest_building(const Transform &xform);
static BuildingsData *get_singleton();
static void cleanup();
int get_building_by_key(const String &key);
};
#endif

View File

@@ -1,6 +1,7 @@
#undef NDEBUG
#include <cassert>
#include <core/variant.h>
#include <core/os/time.h>
#include <scene/gui/option_button.h>
#include <scene/main/viewport.h>
#include <scene/3d/camera.h>
@@ -9,6 +10,7 @@
#include "from_string.h"
#include "editor_event.h"
#include "world_editor.h"
#include "buildings_data.h"
#include "buildings_editor.h"
class HandleChangeBuildingType : public Object {
@@ -240,10 +242,15 @@ void BuildingsEditor::handle_create_building()
->get_global_transform();
Dictionary building_data;
/* FIXME: calculate AABBs as in previous editor */
String building_xform = to_string<Transform>(xform);
building_data["id"] = item;
String building_key = to_string<Transform>(xform);
building_data["key"] = String::num_uint64(
String(item + building_xform +
itos(Time::get_singleton()->get_ticks_usec()))
.hash64(),
16);
building_data["xform"] = building_xform;
args.push_back(building_data);
args.push_back(building_key);
editor->editor_command("create_building", args);
}
}
@@ -425,6 +432,7 @@ void BuildingsEditor::mouse_press(const Vector2 &position)
float h = gen->get_height_full(newpos);
newpos.y = h;
Transform xform(Basis(), newpos);
get_as_node<Spatial>("%building_cursor")->show();
get_as_node<Spatial>("%building_cursor")
->set_global_transform(xform);
} break;

View File

@@ -11,6 +11,7 @@
#include <scene/3d/immediate_geometry.h>
#include <scene/main/viewport.h>
#include "from_string.h"
#include "buildings_data.h"
#include "road_lines_data.h"
ImmediateGeometry *RoadLinesData::debug_im = nullptr;
@@ -62,7 +63,6 @@ RoadLinesData::RoadLinesData()
e = e->next();
}
}
RoadLinesData *RoadLinesData::singleton = nullptr;
RoadLinesData *RoadLinesData::get_singleton()
{
@@ -70,7 +70,6 @@ RoadLinesData *RoadLinesData::get_singleton()
singleton = memnew(RoadLinesData);
return singleton;
}
RoadLinesData::~RoadLinesData()
{
#if 0
@@ -80,18 +79,15 @@ RoadLinesData::~RoadLinesData()
}
#endif
}
void RoadLinesData::cleanup()
{
memdelete(singleton);
singleton = nullptr;
}
String RoadLinesData::get_road_lines_path()
{
return road_lines_path;
}
void RoadLinesData::get_road_lines_key_list(List<String> *keys)
{
List<String> line_keys;
@@ -234,8 +230,7 @@ void RoadLinesData::create_segments(const String &road,
std::vector<int> &segments)
{
int i;
RoadLinesData *rld = RoadLinesData::get_singleton();
for (i = 0; i < (int)rld->lines[road].indices.size() - 1; i++) {
for (i = 0; i < (int)lines[road].indices.size() - 1; i++) {
segments.push_back(i);
segments.push_back(i + 1);
}
@@ -296,14 +291,12 @@ void RoadLinesData::insert_close_points(std::vector<Vector3> &road_lines_nodes,
}
}
}
void RoadLinesData::update_road_lines_nodes(
std::vector<Vector3> &road_lines_nodes)
{
List<String> keys;
RoadLinesData *rld = RoadLinesData::get_singleton();
rld->get_road_lines_key_list(&keys);
get_road_lines_key_list(&keys);
std::unordered_map<uint32_t, std::tuple<String, String> > kcmp;
{
List<String>::Element *k = keys.front();
@@ -335,25 +328,22 @@ void RoadLinesData::update_road_lines_nodes(
std::tuple<String, String> data = kcmp[it->first];
const String &k = std::get<0>(data);
const String &r = std::get<1>(data);
if (rld->lines[k].indices.size() < 2)
if (lines[k].indices.size() < 2)
continue;
if (rld->lines[r].indices.size() < 2)
if (lines[r].indices.size() < 2)
continue;
for (i = 0; i < (int)rld->lines[k].indices.size() - 1; i++) {
for (j = 0; j < (int)rld->lines[k].indices.size() - 1;
j++) {
for (i = 0; i < (int)lines[k].indices.size() - 1; i++) {
for (j = 0; j < (int)lines[k].indices.size() - 1; j++) {
uint32_t key = k.hash() ^ i ^ r.hash() ^ j ^
2147483137;
uint32_t key2 = r.hash() ^ j ^ k.hash() ^ i ^
2147463167;
if (checks.find(key) == checks.end() &&
checks.find(key2) == checks.end()) {
int idx_a1 = rld->lines[k].indices[i];
int idx_a2 =
rld->lines[k].indices[i + 1];
int idx_b1 = rld->lines[k].indices[j];
int idx_b2 =
rld->lines[k].indices[j + 1];
int idx_a1 = lines[k].indices[i];
int idx_a2 = lines[k].indices[i + 1];
int idx_b1 = lines[k].indices[j];
int idx_b2 = lines[k].indices[j + 1];
std::vector<int> cmp1 = { idx_a1,
idx_a2 };
if (std::find(cmp1.begin(), cmp1.end(),
@@ -419,16 +409,16 @@ void RoadLinesData::update_road_lines_nodes(
int nidx = road_lines_nodes.size();
road_lines_nodes.push_back(pxt);
// int il = (int)road_lines[k].indices.size();
assert(std::find(rld->lines[k].indices.begin(),
rld->lines[k].indices.end(),
nidx) == rld->lines[k].indices.end());
assert(std::find(rld->lines[r].indices.begin(),
rld->lines[r].indices.end(),
nidx) == rld->lines[r].indices.end());
rld->lines[k].indices.insert(
rld->lines[k].indices.begin() + i + 1, nidx);
rld->lines[r].indices.insert(
rld->lines[k].indices.begin() + j + 1, nidx);
assert(std::find(lines[k].indices.begin(),
lines[k].indices.end(),
nidx) == lines[k].indices.end());
assert(std::find(lines[r].indices.begin(),
lines[r].indices.end(),
nidx) == lines[r].indices.end());
lines[k].indices.insert(
lines[k].indices.begin() + i + 1, nidx);
lines[r].indices.insert(
lines[k].indices.begin() + j + 1, nidx);
}
}
}
@@ -436,12 +426,11 @@ void RoadLinesData::dump_road_lines(const std::vector<Vector3> &road_lines_nodes
{
int i;
List<String> keys;
RoadLinesData *rld = RoadLinesData::get_singleton();
rld->get_road_lines_key_list(&keys);
get_road_lines_key_list(&keys);
List<String>::Element *e = keys.front();
while (e) {
String rkey = e->get();
struct RoadLinesData::road_line &pt = rld->lines[rkey];
struct RoadLinesData::road_line &pt = lines[rkey];
String outline = rkey + ": ";
for (i = 0; i < (int)pt.indices.size(); i++) {
outline += " " + itos(pt.indices[i]);
@@ -453,7 +442,6 @@ void RoadLinesData::dump_road_lines(const std::vector<Vector3> &road_lines_nodes
e = e->next();
}
}
ImmediateGeometry *RoadLinesData::get_debug_node()
{
if (!debug_im) {
@@ -474,7 +462,6 @@ ImmediateGeometry *RoadLinesData::get_debug_node()
}
return debug_im;
}
void RoadLinesData::process_lines(
std::unordered_map<uint32_t, std::vector<Vector3> >
&road_lines_nodes_hash,
@@ -485,13 +472,181 @@ void RoadLinesData::process_lines(
update_road_lines_nodes(road_lines_nodes);
dump_road_lines(road_lines_nodes);
}
void RoadLinesData::set_debug_flags(int debug_flags)
{
this->debug_flags = debug_flags;
}
int RoadLinesData::get_debug_flags() const
{
return debug_flags;
}
void RoadLinesData::update_line_segments(const String &line)
{
int i;
lines[line].segments.clear();
lines[line].segments.resize(lines[line].points.size() - 1);
float offset = 0.0f;
for (i = 0; i < (int)lines[line].points.size() - 1; i++) {
struct line_segment segment;
segment.p1 = lines[line].points[i].origin;
segment.p2 = lines[line].points[i + 1].origin;
segment.length = segment.p1.distance_to(segment.p2);
segment.dir = (segment.p2 - segment.p1).normalized();
Vector3 side = segment.dir.cross(Vector3(0, 1, 0));
side.y = 0;
segment.tangent = side.normalized();
segment.offset = offset;
lines[line].segments[i] = segment;
offset += segment.length;
}
}
void RoadLinesData::line_add_building(const String &line, const String &key,
float curve_offset, float normal_offset)
{
int index = BuildingsData::get_singleton()->get_building_by_key(key);
if (index < 0)
return;
struct line_building_data lb;
lb.building_key = key;
lb.building_key_hash = key.hash64();
lb.line_offset = curve_offset;
lb.normal_offset = normal_offset;
lines[line].buildings.push_back(lb);
// TODO: save/load
BuildingsData::get_singleton()->buildings[index].line_name = line;
}
void RoadLinesData::assign_close_buildings(const String &line)
{
int i, j;
print_line("assign_close_buildings: " + line);
if (!lines.has(line))
return;
if (!line.ends_with("_buildings"))
return;
if (lines[line].points.size() < 2)
return;
update_line_segments(line);
if (lines[line].segments.size() == 0)
return;
print_line("assign_close_buildings: processing: " +
itos(BuildingsData::get_singleton()->buildings.size()) +
" buildings");
for (i = 0; i < (int)BuildingsData::get_singleton()->buildings.size();
i++) {
float dst = Math_INF;
float result_offset = 0.0f;
float side = 0.0f;
String building_key;
struct BuildingsData::building &data =
BuildingsData::get_singleton()->buildings[i];
// manually placed
if (!data.generated)
continue;
// already assigned to another line
const String &building_line =
BuildingsData::get_singleton()->buildings[i].line_name;
if (building_line != line && building_line != "")
continue;
if (line_has_building(line, data.key))
continue;
Vector3 p = data.xform.origin;
Vector3 segment_point;
int segment_index = -1;
for (j = 0; j < (int)lines[line].segments.size(); j++) {
Vector3 seg[] = { lines[line].segments[j].p1,
lines[line].segments[j].p2 };
Vector3 closest =
Geometry::get_closest_point_to_segment(p, seg);
Vector3 xp = p;
xp.y = p.y;
float tmpdst = xp.distance_squared_to(closest);
if (closest.is_equal_approx(
lines[line].segments[j].p1) ||
closest.is_equal_approx(
lines[line].segments[j].p2)) {
float w = closest.dot(
lines[line].segments[j].dir);
float wt = xp.dot(lines[line].segments[j].dir);
if (wt - w > 0.1f || wt - w < -0.1f)
continue;
}
if (dst > tmpdst) {
dst = tmpdst;
building_key = data.key;
segment_index = j;
segment_point = closest;
}
}
if (segment_index < 0)
continue;
const Vector3 &p1 = lines[line].segments[segment_index].p1;
const Vector3 &p2 = lines[line].segments[segment_index].p2;
const Vector3 &dir = lines[line].segments[segment_index].dir;
assert(segment_index >= 0);
// assert(!segment_point.is_equal_approx(p1));
// assert(!segment_point.is_equal_approx(p2));
assert((segment_point - p1).dot(dir) >= 0);
float wdst = (p - p1).dot(dir);
print_line("wdst=" + String::num(wdst));
assert(wdst >= 0);
result_offset =
lines[line].segments[segment_index].offset + wdst;
side = (p - p1).dot(lines[line].segments[j].tangent);
assert(result_offset >= 0);
print_line("key: " + building_key +
" dst: " + String::num(dst));
if (dst < 16 * 16) {
print_line("adding: key: " + building_key +
" dst: " + String::num(dst));
assert(result_offset >= 0);
line_add_building(line, building_key, result_offset,
side);
}
}
}
bool RoadLinesData::line_has_building(const String &line,
const String &building_key)
{
uint64_t key_hash = building_key.hash64();
bool ret = false;
int i;
for (i = 0; i < (int)lines[line].buildings.size(); i++)
if (lines[line].buildings[i].building_key_hash == key_hash) {
ret = true;
break;
}
return ret;
}
Vector3 RoadLinesData::get_point_by_offsets(const String &line,
float dir_offset,
float normal_offset)
{
Vector3 ret;
int i;
print_verbose("line: " + line +
" line_offset: " + String::num(dir_offset) +
" normal_offset: " + String::num(normal_offset));
float n_offset = dir_offset;
int selected_segment = 0;
for (i = 0; i < (int)lines[line].segments.size(); i++) {
struct line_segment *segment = &lines[line].segments[i];
if (n_offset < segment->length) {
selected_segment = i;
break;
}
n_offset -= segment->length;
}
ret = lines[line].segments[selected_segment].p1 +
lines[line].segments[selected_segment].dir * n_offset +
lines[line].segments[selected_segment].tangent * normal_offset;
return ret;
}

View File

@@ -14,17 +14,34 @@ protected:
_Signal<void> lines_updated;
public:
static ImmediateGeometry *get_debug_node();
struct line_building_data {
String building_key;
uint64_t building_key_hash;
float line_offset;
float normal_offset;
};
struct line_segment {
Vector3 p1;
Vector3 p2;
float length;
Vector3 dir;
Vector3 tangent;
float offset;
};
struct road_line {
std::vector<Transform> points;
std::vector<int> indices;
std::vector<struct line_building_data> buildings;
std::vector<struct line_segment> segments;
int lanes;
int pattern;
int flags;
Dictionary metadata;
_Signal<void> line_updated;
};
static ImmediateGeometry *get_debug_node();
HashMap<String, struct road_line> lines;
HashMap<String, Ref<Curve3D> > curves;
static RoadLinesData *get_singleton();
virtual ~RoadLinesData();
static void cleanup();
@@ -36,6 +53,13 @@ public:
std::vector<Vector3> &road_lines_nodes);
void set_debug_flags(int debug_flags);
int get_debug_flags() const;
void update_line_segments(const String &line);
void line_add_building(const String &line, const String &key,
float curve_offset, float normal_offset);
void assign_close_buildings(const String &line);
bool line_has_building(const String &line, const String &building_key);
Vector3 get_point_by_offsets(const String &line, float dir_offset,
float normal_offset);
private:
void create_segments_from_lines();

View File

@@ -21,6 +21,7 @@
#include "from_string.h"
#include "road_lines_data.h"
#include "road_processing.h"
#include "buildings_data.h"
#include "road_lines_editor.h"
static ImmediateGeometry *line_im = nullptr;
@@ -241,6 +242,8 @@ public:
"%road_lines_metadata_update");
TextEdit *metadata_edit = editor->get_as_node<TextEdit>(
"%road_lines_metadata_edit");
Button *line_buildings_close =
editor->get_as_node<Button>("%line_buildings_close");
cancel_button->connect("pressed", this, "cancel_handler");
line_name->connect("text_entered", this, "entered_handler");
line_name->connect("text_changed", this, "changed_handler");
@@ -250,10 +253,14 @@ public:
"update_metadata_handler");
metadata_edit->connect("text_changed", this,
"metadata_changed_handler");
line_buildings_close->connect("pressed", this,
"line_buildings_close_handler");
}
virtual ~HandleCreateNewLine()
{
int i;
Button *line_buildings_close =
editor->get_as_node<Button>("%line_buildings_close");
TextEdit *metadata_edit = editor->get_as_node<TextEdit>(
"%road_lines_metadata_edit");
Button *update_metadata_button = editor->get_as_node<Button>(
@@ -264,6 +271,8 @@ public:
"%road_lines_create_new_cancel");
LineEdit *line_name = editor->get_as_node<LineEdit>(
"%road_lines_create_new_line_name");
line_buildings_close->disconnect(
"pressed", this, "line_buildings_close_handler");
metadata_edit->disconnect("text_changed", this,
"metadata_changed_handler");
update_metadata_button->disconnect("pressed", this,
@@ -296,6 +305,25 @@ protected:
String text = editor->get_current_line_metadata();
metadata_edit->set_text(text);
}
void update_line_buildings_editor()
{
int i;
if (current_line == "")
return;
ItemList *items =
editor->get_as_node<ItemList>("%line_buildings_list");
items->clear();
for (i = 0; i < (int)RoadLinesData::get_singleton()
->lines[current_line]
.buildings.size();
i++) {
const String &key = RoadLinesData::get_singleton()
->lines[current_line]
.buildings[i]
.building_key;
items->add_item(key);
}
}
void main_handler(int id)
{
switch (id) {
@@ -340,12 +368,25 @@ protected:
case 33:
editor->remove_road_meshes();
break;
case 34: {
RoadLinesData::get_singleton()->assign_close_buildings(
current_line);
editor->update_line_geometry();
} break;
case 36:
editor->get_as_node<Control>("%road_lines_base")->hide();
editor->get_as_node<Control>("%road_lines_buildings")
->show();
update_line_buildings_editor();
break;
case 51:
editor->set_point_to_cursor();
break;
case 52:
editor->move_cursor_to_point();
break;
case 53:
editor->move_cursor_to_closest_building();
case 101:
editor->save_data();
break;
@@ -403,6 +444,7 @@ protected:
} break;
default:
print_line("menu option pressed: " + itos(id));
assert(false);
}
}
void cancel_handler()
@@ -496,6 +538,19 @@ protected:
} else
metadata_text->remove_color_override("font_color");
}
void line_buildings_close_handler()
{
editor->get_as_node<Control>("%road_lines_base")->show();
editor->get_as_node<Control>("%road_lines_buildings")->hide();
}
void line_buildings_assign_handler()
{
update_line_buildings_editor();
}
void line_buildings_remove_handler()
{
update_line_buildings_editor();
}
static void _bind_methods()
{
ClassDB::bind_method(D_METHOD("main_handler", "id"),
@@ -515,6 +570,15 @@ protected:
ClassDB::bind_method(
D_METHOD("metadata_changed_handler"),
&HandleCreateNewLine::metadata_changed_handler);
ClassDB::bind_method(
D_METHOD("line_buildings_close_handler"),
&HandleCreateNewLine::line_buildings_close_handler);
ClassDB::bind_method(
D_METHOD("line_buildings_assign_handler"),
&HandleCreateNewLine::line_buildings_assign_handler);
ClassDB::bind_method(
D_METHOD("line_buildings_remove_handler"),
&HandleCreateNewLine::line_buildings_remove_handler);
}
};
@@ -593,6 +657,25 @@ void RoadLinesEditor::update_line_geometry()
}
line_im->end();
}
if (rld->lines[current_line].buildings.size() > 1) {
line_im->begin(Mesh::PRIMITIVE_LINES);
for (i = 0;
i < (int)rld->lines[current_line].buildings.size();
i++) {
const RoadLinesData::line_building_data &b =
rld->lines[current_line].buildings[i];
Vector3 pt = rld->get_point_by_offsets(
current_line, b.line_offset,
b.normal_offset);
line_im->set_color(
Color(0.1f, 0.8f, 0.8f, 1.0f));
line_im->add_vertex(pt +
Vector3(0.0f, 5.0f, 0.0f));
line_im->add_vertex(pt +
Vector3(0.0f, 15.0f, 0.0f));
}
line_im->end();
}
}
}
void RoadLinesEditor::update_line_index_ui()
@@ -705,6 +788,20 @@ void RoadLinesEditor::move_cursor_to_point()
set_ui_cursor_position(xform.origin);
}
void RoadLinesEditor::move_cursor_to_closest_building()
{
print_line("move_cursor_to_closest_building");
Vector3 pt = get_cursor_position();
int index = BuildingsData::get_singleton()->get_closest_building(
Transform(Basis(), pt));
const Transform &xform =
BuildingsData::get_singleton()->buildings[index].xform;
set_cursor_position(xform.origin);
Spatial *cursor = get_as_node<Spatial>(cursor_name);
if (!cursor->is_visible())
cursor->show();
}
void RoadLinesEditor::update(float delta)
{
if (!active)
@@ -794,6 +891,7 @@ void RoadLinesEditor::update_ui()
get_as_node<Control>("%road_lines_base")->show();
get_as_node<Control>("%road_lines_create_new_line_dlg")->hide();
get_as_node<Control>("%road_lines_edit_metadata_dlg")->hide();
get_as_node<Control>("%road_lines_buildings")->hide();
ItemList *lines_list = get_as_node<ItemList>("%lines_list");
List<String> line_keys;
rld->lines.get_key_list(&line_keys);

View File

@@ -30,6 +30,7 @@ public:
void set_point_to_cursor();
int get_line_index();
void move_cursor_to_point();
void move_cursor_to_closest_building();
void update(float delta);
void exit();
void editor_command(const String &command, const Array &args);

View File

@@ -1,4 +1,5 @@
#include <core/set.h>
#include <core/io/json.h>
#include <scene/main/viewport.h>
#include <scene/resources/packed_scene.h>
#include <scene/resources/material.h>
@@ -258,27 +259,13 @@ void StreamWorld::run_command(const String &command, const Array &args)
return;
}
const Transform &xform = args[0];
int i;
float dst = Math_INF;
Transform ret;
String rkey;
int id = -1;
for (i = 0; i < (int)data()->buildings.size(); i++) {
Vector3 o = xform.origin;
Vector3 m = data()->buildings[i].xform.origin;
float mdst = o.distance_squared_to(m);
if (dst > mdst) {
ret = data()->buildings[i].xform;
dst = mdst;
rkey = data()->buildings[i].key;
id = i;
}
}
int id = data()->get_closest_building(xform);
Array ret_data;
ret_data.resize(5);
ret_data[0] = ret;
ret_data[1] = dst;
ret_data[2] = rkey;
ret_data[0] = data()->buildings[id].xform;
ret_data[1] = xform.origin.distance_squared_to(
data()->buildings[id].xform.origin);
ret_data[2] = data()->buildings[id].key;
ret_data[3] = id;
ret_data[4] = data()->buildings[id].id;
emit_signal("command_result", command, ret_data);
@@ -288,11 +275,12 @@ void StreamWorld::run_command(const String &command, const Array &args)
return;
}
String key = args[1];
uint64_t khash = key.hash64();
Array ret_data;
ret_data.resize(1);
int id = -1, i;
for (i = 0; i < (int)data()->buildings.size(); i++)
if (data()->buildings[i].key == key) {
if (data()->buildings[i].key.hash64() == khash) {
id = i;
break;
}
@@ -306,16 +294,12 @@ void StreamWorld::run_command(const String &command, const Array &args)
int id = args[0];
if (id < 0 || id >= (int)data()->buildings.size())
return;
String key = data()->buildings[id].key;
data()->buildings[id].xform == args[1];
data()->update_building_transform(id, args[1]);
if (item_nodes.has(id)) {
Spatial *bnode =
Object::cast_to<Spatial>(item_nodes[id]);
bnode->set_global_transform(args[1]);
}
VariantWriter::write_to_string(data()->buildings[id].xform,
key);
data()->buildings[id].key = key;
} else if (command == "checkpoint")
data()->checkpoint();
else if (command == "undo")
@@ -356,10 +340,10 @@ void StreamWorld::run_command(const String &command, const Array &args)
return;
}
const Dictionary &building_dict = args[0];
const String &key = args[1];
struct BuildingsData::building b;
// TODO: check that key is valid
BuildingsData::building::from_dict(&b, building_dict, key);
print_verbose("DICT: " + (JSON::print(building_dict, "\t")));
BuildingsData::building::from_dict(&b, building_dict);
data()->buildings.push_back(b);
load_building(data()->buildings.size() - 1);
} else if (command == "remove_building") {

View File

@@ -389,12 +389,8 @@ void WorldEditor::world_command_result(const String &what, const Array &data)
}
static std::vector<String> tool_buttons = {
"%select_buildings"
"%select_navigation",
"%select_poi",
"%select_road_lines",
"%select_npc",
"%buildings_save",
"%select_buildings", "%select_navigation", "%select_poi",
"%select_road_lines", "%select_npc", "%buildings_save",
};
std::vector<HandleCommandButton *> tool_handlers;
void WorldEditor::_notification(int which)

View File

@@ -4,7 +4,6 @@
#include <cassert>
#include <list>
#include <scene/3d/spatial.h>
#include "editor_mixin.h"
#include "stream.h"
class RoadLinesEditor;
class BuildingsEditor;