Commit Graph

18 Commits

Author SHA1 Message Date
bc0dcfaead Completed conversion of buildings handling to ECS systems 2025-04-29 16:15:37 +03:00
dd00a41024 Converted buildings loading to flecs 2025-04-17 19:30:39 +03:00
7eceed3ee5 Optimized buildings a bit 2025-03-14 16:51:50 +03:00
6622e1a6ac Started terrain editor 2025-01-02 04:16:30 +03:00
f4f8bbce0b Started mesh merging implementation 2024-10-10 12:25:32 +03:00
b6971322f2 Now access buildings externally only by string keys 2024-10-01 12:40:38 +03:00
0d425391ce Refactor building access keys 2024-09-29 01:59:55 +03:00
ccc1555424 Separated BuildingsData to a singleton as RoadLinesData 2024-09-16 13:34:06 +03:00
196ce25dbe Generated stuff removal done, closes #27 2024-09-14 20:10:00 +03:00
b3b7cc0d90 Refactoring of lines handling 2024-09-11 15:59:00 +03:00
4468c839ec Implemented metadata editor. closes #19 2024-09-08 15:01:25 +03:00
bbb13546b1 Fixed reactivation problems 2024-08-28 16:41:02 +03:00
b486453b59 Added serialization for structures 2024-07-26 19:19:39 +03:00
127192ddbe Added proper building de-serialization code 2024-07-26 18:04:33 +03:00
42ac0f19ca Implemented structure relocation 2024-07-25 21:07:59 +03:00
bf78f29ca0 The town should work now 2024-05-28 13:22:08 +03:00
ab5f35eba1 Now road, terrain and buildings work fine 2024-05-26 01:21:19 +03:00
073854c107 Added streaming system 2024-05-19 04:18:53 +03:00