QPointerBase is not public or exported and it is to be removed
Change-Id: Ifd43a34125af1116b130321df6256b2a7a9b05a2
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Before audio is played we always seek to position 0. Unfortunately, due
to a recent change in mmrenderer, playback stopped working for
"non-seekable" media. There is a check now, whether the media is
seekable or not.
Change-Id: Ieafd8d1364f7ce0194f4fa17d3efe894aa1b289b
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
qcamera.cpp:183: Cannot invoke tr() like this
Change-Id: Ia8f29c02bbc4b91c6542d9ed44136094e1e8a2e1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
The ia32 bic data was re-generated due to a BIC introduced
by a45d35c07f
While we are at it, add a new set of data for amd64.
Change-Id: Id210b57f68229aaca09c0cd81bd371392d2bcc74
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Replace 'headerfile' with 'qmlclass' in qdocconf file.
As a positive side-effect, QDoc will also add files for
'All members' for QML Types into .qhp as well.
Task-number: QTBUG-29226
Change-Id: I892f386cbd22bfbf7a04be5aecc800896e1090ec
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Geir Vattekar <geir.vattekar@digia.com>
Classes with virtuals are used polymorphically (why have virtuals
otherwise?), so they need virtual destructors to be deleted
properly. Unless they are never deleted using objects of those two
classes -- but why have the interface in the first place if that's the
case?
This is binary incompatible change. It was agreed upon in the mailing
list.
Change-Id: I697e4bd53251452a0e6b0c09edd08c4835f90cbd
Discussed-on: http://lists.qt-project.org/pipermail/development/2012-December/008908.html
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Having a code snippet use a slot (stateChanged) with a name
identical to a signal in QAudioInput / QAudioOutput classes causes
problems (incorrect links) in class documentation that refer to
the snippet code.
This change renames the slots according to standard Qt convention.
Same change is applied to example applications as well.
Task-number: QTBUG-26688
Change-Id: I0c6181240237d0c642b73fe18f3ddb5137b7f207
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
It also applies to QGraphicsVideoItem when used on a GL viewport.
We now have a new video sink that is based on Microsoft's EVR sink, we just
replace the default Presenter with our own. Frames are rendered into D3D
surfaces using DXVA, then copied into a shared D3D/EGL surface and finally
bound to a GL texture to be used by the video surface.
The shared D3D/EGL surface is a feature provided by ANGLE and therefore Qt
must be compiled with ANGLE for this new video sink to be compiled and
used.
Change-Id: I0b7b9968eed5488f9ef1a2dcca5213bd0af232ab
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
When using our custom MediaSink with RGB formats, Media Foundation fails
sometimes to resolve the topology. Inserting ourselves a ColorConverter
transform in the topology resolves the problem.
The ColorConverter transform cannot handle dynamic frame size changes
(this can happen with H264 videos for example) so we also need to insert a
Resizer transform to handle transparently frame size changes.
Change-Id: Id7f37a0af65f142fbe6d420ad7b2c1ac2156c21b
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
- Fixed \snippet paths
- Minor language edits
- Removed unnecessary multiple page commands in a single comment
block. For example, \fn and \qmlsignal in a single comment block
is not allowed. Such instances must be documented in separate
comment blocks.
Change-Id: I65f4518499e2600c4e1807356d4116c575e48c19
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
(cherry picked from commit 51334d2995)
QVideoSurfaceGLPainter should not assume that the GL texture provided
by the QVideoFrame is fully initialized for drawing.
Change-Id: I752ecf69a3cf1faf0a7cf8f84b372c3b347824be
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
- Fixed \snippet paths
- Minor language edits
- Removed unnecessary multiple page commands in a single comment
block. For example, \fn and \qmlsignal in a single comment block
is not allowed. Such instances must be documented in separate
comment blocks.
Change-Id: I65f4518499e2600c4e1807356d4116c575e48c19
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
The Video item inline example was wrong, changing read-only properties.
Task-number: QTBUG-28741
Change-Id: Ia1f6c1110a301a96743e7ebfec51731fcaf6a862
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
YUV and other compressed frame formats are always TopToBottom. Only for uncompressed RGB formats the sign of their height is used to indicate the scanline direction.
Change-Id: I6474783583672861eeeb538b79d14ee3d6995f59
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
Top & bottom of the texture coordinates are already flipped for BottomToTop scanline directions.
So there is no need to flip top & bottom of the vertex coordinates too.
Change-Id: I221b94afb65c194bdedb787414e6a436b8095fb2
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
CGRect == NSRect only in 64-bit mode.
Don't add -framework QuickTime based on the host arch,
use QT_ARCH instead.
Change-Id: I829bc1bcfe37f70a07e8c55a5bc7dee90aaa981a
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
For the VideoRendererControl, also stop the video surface at the same
time.
This fixes a crash when changing video.
Change-Id: I49484f8b277c345dafb3e5947cf5d23df15546f3
Reviewed-by: Jason Barron <jason@cutehacks.com>
Fixed the way the custom MF Transform (getting the frames) works:
- Recreate it whenever we load a new media
- During media type negotiation between nodes, the MFT should support
the same types as the video sink supports
- Allow input and output types to be changed as many times as needed,
otherwise the topology cannot be resolved in some cases
Change-Id: I7ca77e1a3dee83643f1a97f2e6ada9c5c0e88309
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
QDoc parses the \input command relative to the sourcedirs
and not exampledirs. So I had to move the qdocinc file and
the corresponding image to the sourcedirs.
Task-number: QTBUG-28727
Change-Id: Ie064f0b79ab8ffcb0587b43ff4508f5865a321a9
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Names are case sensitive when cross bulding for mingw on unix.
Change-Id: I355b9388241c7c5fefb05b6f0c231efec4530c7e
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Reviewed-by: Jonas Rabbe <jonas.rabbe@gmail.com>
Make the declarative-camera example working in shadow builds by including
the Qt Quick assets via a .qrc file.
Change-Id: Iea56e7d69558503abdf15a600a6ce21ea90ee99a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>