Refactored region growth
This commit is contained in:
@@ -59,15 +59,14 @@ public:
|
||||
const String &module_name);
|
||||
void room_growth_module(flecs::world &ecs,
|
||||
const String &module_name);
|
||||
void zones_graph_module(flecs::world &ecs,
|
||||
const String &module_name);
|
||||
void create_floor_components(
|
||||
flecs::entity floor_e, flecs::entity base_floor_e,
|
||||
const WorldEditor::components::buildings_layout_grid_size
|
||||
&size);
|
||||
void create_region(flecs::entity floor_e, flecs::entity seed_e,
|
||||
flecs::entity region_e,
|
||||
const Vector2i &position, float area);
|
||||
bool check_region(flecs::entity floor_e, int index,
|
||||
const Rect2i &rect);
|
||||
const Rect2i &rect) const;
|
||||
graph_module(flecs::world &ecs);
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user