Refactored region growth
This commit is contained in:
@@ -59,15 +59,14 @@ public:
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const String &module_name);
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void room_growth_module(flecs::world &ecs,
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const String &module_name);
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void zones_graph_module(flecs::world &ecs,
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const String &module_name);
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void create_floor_components(
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flecs::entity floor_e, flecs::entity base_floor_e,
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const WorldEditor::components::buildings_layout_grid_size
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&size);
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void create_region(flecs::entity floor_e, flecs::entity seed_e,
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flecs::entity region_e,
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const Vector2i &position, float area);
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bool check_region(flecs::entity floor_e, int index,
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const Rect2i &rect);
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const Rect2i &rect) const;
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graph_module(flecs::world &ecs);
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};
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};
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@@ -273,15 +273,13 @@ void BuildingLayoutGraph::graph_module::create_floor_components(
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floor_e.set<WorldEditor::components::buildings_layout_grid_floor>(
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{ Set<int>(), size.grid_size, size.growth_size });
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floor_e.set<growth_regions>(
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{ Vector<struct growth_regions::region>() });
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{ Vector<struct growth_regions::region>(), false });
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floor_e.add<WorldEditor::components::belongs>(base_floor_e);
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}
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void BuildingLayoutGraph::graph_module::create_region(flecs::entity floor_e,
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flecs::entity seed_e,
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void growth_regions::create_region(flecs::entity floor_e, flecs::entity seed_e,
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flecs::entity region_e,
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const Vector2i &position,
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float area)
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const Vector2i &position, float area)
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{
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int i;
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struct growth_regions::region r;
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@@ -291,8 +289,9 @@ void BuildingLayoutGraph::graph_module::create_region(flecs::entity floor_e,
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r.rect.size = Vector2i(1, 1);
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r.remains_area = MAX((int)(area * 2.0f) / 16 + 1, 16);
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r.can_grow_square = true;
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r.can_grow = true;
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bool ok = true;
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assert(check_region(floor_e, -1, r.rect));
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assert(check_region(-1, r.rect));
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const struct growth_regions *reg = floor_e.get<growth_regions>();
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for (i = 0; i < reg->regions.size(); i++) {
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if (reg->regions[i].region_et == r.region_et) {
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@@ -307,91 +306,27 @@ void BuildingLayoutGraph::graph_module::create_region(flecs::entity floor_e,
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r.remains_area -= 1;
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assert(ok);
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if (ok) {
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floor_e.get_mut<growth_regions>()->complete = false;
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floor_e.get_mut<growth_regions>()->regions.push_back(r);
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floor_e.modified<growth_regions>();
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flecs::log::warn("region created for %s",
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region_e.path().c_str());
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}
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}
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bool BuildingLayoutGraph::graph_module::check_region(flecs::entity floor_e,
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int index,
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const Rect2i &rect)
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const Rect2i &rect) const
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{
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const Vector<growth_regions::region> ®ions =
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floor_e.get<growth_regions>()->regions;
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int i;
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bool ret = true;
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for (i = 0; i < regions.size(); i++) {
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if (i == index)
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continue;
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if (rect.intersects(regions[i].rect)) {
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ret = false;
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break;
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}
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}
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return ret;
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const growth_regions *g = floor_e.get<growth_regions>();
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return g->check_region(index, rect);
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}
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BuildingLayoutGraph::graph_module::graph_module(flecs::world &ecs)
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void BuildingLayoutGraph::graph_module::zones_graph_module(
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flecs::world &ecs, const String &module_name)
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{
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ecs.module<BuildingLayoutGraph::graph_module>();
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ecs.import <flecs::stats>();
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ecs.set<flecs::Rest>({});
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ecs.component<WorldEditor::components::buildings_layout_graph>();
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ecs.component<WorldEditor::components::buildings_layout_graph_node>();
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ecs.component<WorldEditor::components::buildings_layout_base>();
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ecs.component<WorldEditor::components::buildings_layout_room>();
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ecs.component<WorldEditor::components::buildings_layout_zone>();
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ecs.component<WorldEditor::components::buildings_layout_unit>();
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ecs.component<WorldEditor::components::buildings_layout_floor>();
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ecs.component<WorldEditor::components::buildings_layout_floor_index>()
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.member<int>("index");
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ecs.component<WorldEditor::components::buildings_layout_grid>();
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ecs.component<WorldEditor::components::buildings_layout_grid_cell>();
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ecs.component<WorldEditor::components::buildings_layout_grid_floor>();
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ecs.component<WorldEditor::components::buildings_layout_grid_size>()
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.member<int>("grid_size");
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ecs.component<WorldEditor::components::buildings_layout_area>()
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.member<float>("area");
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ecs.component<WorldEditor::components::buildings_layout_order>()
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.member<int>("index");
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ecs.component<WorldEditor::components::belongs>();
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#if 0
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ecs.component<
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WorldEditor::components::buildings_layout_commands::command>()
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.member<int>("command")
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.member<Vector<Variant> >("args");
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ecs.component<WorldEditor::components::buildings_layout_commands>()
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.member<WorldEditor::components::buildings_layout_commands::
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command>("commands");
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#endif
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ecs.component<WorldEditor::components::buildings_layout_commands>();
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// get_layout_grid_base();
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// BuildingLayoutGraph::get_singleton()->get_layout_grid_base();
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const String &module_name = "::BuildingLayoutGraph::graph_module";
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flecs::entity GraphSolveZones = ecs.entity("GraphSolveZones")
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.add(flecs::Phase)
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.depends_on(flecs::OnUpdate);
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GraphSolveZones.disable();
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flecs::entity GraphSolveUnits = ecs.entity("GraphSolveUnits")
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.add(flecs::Phase)
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.depends_on(GraphSolveZones);
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flecs::entity GraphSolveFloors = ecs.entity("GraphSolveFloors")
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.add(flecs::Phase)
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.depends_on(GraphSolveUnits);
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GraphSolve = ecs.entity("GraphSolve")
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.add(flecs::Phase)
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.depends_on(GraphSolveFloors);
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flecs::entity GraphAssembleSkeleton =
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ecs.entity("GraphAssembleSkeleton")
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.add(flecs::Phase)
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.depends_on(GraphSolve);
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GraphAssembleSkeleton.disable();
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flecs::entity GraphPostSolve = ecs.entity("GraphPostSolve")
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.add(flecs::Phase)
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.depends_on(flecs::PostUpdate);
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GraphPostSolve.disable();
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ecs.system("ZonesStart")
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.kind(GraphSolveZones)
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@@ -592,7 +527,68 @@ BuildingLayoutGraph::graph_module::graph_module(flecs::world &ecs)
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.run([module_name](flecs::iter &it) {
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print_line("Processing units...");
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});
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}
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BuildingLayoutGraph::graph_module::graph_module(flecs::world &ecs)
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{
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const String &module_name = "::BuildingLayoutGraph::graph_module";
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ecs.module<BuildingLayoutGraph::graph_module>();
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ecs.import <flecs::stats>();
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ecs.set<flecs::Rest>({});
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ecs.component<WorldEditor::components::buildings_layout_graph>();
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ecs.component<WorldEditor::components::buildings_layout_graph_node>();
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ecs.component<WorldEditor::components::buildings_layout_base>();
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ecs.component<WorldEditor::components::buildings_layout_room>();
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ecs.component<WorldEditor::components::buildings_layout_zone>();
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ecs.component<WorldEditor::components::buildings_layout_unit>();
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ecs.component<WorldEditor::components::buildings_layout_floor>();
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ecs.component<WorldEditor::components::buildings_layout_floor_index>()
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.member<int>("index");
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ecs.component<WorldEditor::components::buildings_layout_grid>();
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ecs.component<WorldEditor::components::buildings_layout_grid_cell>();
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ecs.component<WorldEditor::components::buildings_layout_grid_floor>();
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ecs.component<WorldEditor::components::buildings_layout_grid_size>()
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.member<int>("grid_size");
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ecs.component<WorldEditor::components::buildings_layout_area>()
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.member<float>("area");
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ecs.component<WorldEditor::components::buildings_layout_order>()
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.member<int>("index");
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ecs.component<WorldEditor::components::belongs>();
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#if 0
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ecs.component<
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WorldEditor::components::buildings_layout_commands::command>()
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.member<int>("command")
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.member<Vector<Variant> >("args");
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ecs.component<WorldEditor::components::buildings_layout_commands>()
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.member<WorldEditor::components::buildings_layout_commands::
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command>("commands");
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#endif
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ecs.component<WorldEditor::components::buildings_layout_commands>();
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// get_layout_grid_base();
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// BuildingLayoutGraph::get_singleton()->get_layout_grid_base();
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flecs::entity GraphPostSolve = ecs.entity("GraphPostSolve")
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.add(flecs::Phase)
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.depends_on(flecs::PostUpdate);
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GraphPostSolve.disable();
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zones_graph_module(ecs, module_name);
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flecs::entity GraphSolveZones =
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ecs.lookup((module_name + "::GraphSolveZones").ascii().ptr());
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assert(GraphSolveZones.is_valid());
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flecs::entity GraphSolveUnits = ecs.entity("GraphSolveUnits")
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.add(flecs::Phase)
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.depends_on(GraphSolveZones);
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flecs::entity GraphSolveFloors = ecs.entity("GraphSolveFloors")
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.add(flecs::Phase)
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.depends_on(GraphSolveUnits);
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GraphSolve = ecs.entity("GraphSolve")
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.add(flecs::Phase)
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.depends_on(GraphSolveFloors);
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flecs::entity GraphAssembleSkeleton =
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ecs.entity("GraphAssembleSkeleton")
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.add(flecs::Phase)
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.depends_on(GraphSolve);
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GraphAssembleSkeleton.disable();
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ecs.system<WorldEditor::components::buildings_layout_unit>("UnitArea")
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.kind(GraphSolveUnits)
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.without<WorldEditor::components::buildings_layout_area>()
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@@ -7,8 +7,63 @@ struct growth_regions {
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Rect2i rect;
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int remains_area;
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bool can_grow_square;
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bool can_grow;
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bool can_grow_region() const
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{
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bool ret = can_grow;
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if (remains_area <= 0)
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ret = false;
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return ret;
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}
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bool update_region_size(Rect2i &mrect)
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{
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bool ret = false;
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int old_area = rect.get_area();
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int new_area = mrect.get_area();
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int area_diff = new_area - old_area;
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if (area_diff > 0) {
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rect = mrect;
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remains_area -= area_diff;
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ret = true;
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}
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if (remains_area <= 0) {
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can_grow_square = false;
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can_grow = false;
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}
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flecs::log::dbg("update_region_size %d -> %d",
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area_diff, ret);
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return ret;
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}
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};
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Vector<struct region> regions;
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bool complete;
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bool check_region(int index, const Rect2i &rect) const
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{
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int i;
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bool ret = true;
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for (i = 0; i < regions.size(); i++) {
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if (i == index)
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continue;
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if (rect.intersects(regions[i].rect)) {
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ret = false;
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break;
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}
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}
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flecs::log::dbg("check_region: %d -> %d", index, ret);
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return ret;
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}
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bool update_region_size(int index, Rect2i &mrect)
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{
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bool ret = false;
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bool ok = check_region(index, mrect);
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if (ok)
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ret = regions.write[index].update_region_size(mrect);
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flecs::log::dbg("update_region_size %d -> %d", index, ret);
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return ret;
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}
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void create_region(flecs::entity floor_e, flecs::entity seed_e,
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flecs::entity region_e, const Vector2i &position,
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float area);
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};
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struct make_random {
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@@ -4,16 +4,7 @@
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#include "building_layout_graph.h"
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#include "graph_module.h"
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void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
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const String &module_name)
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{
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ecs.component<growth_regions>();
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flecs::entity GraphFilter = ecs.entity("GraphFilter")
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.add(flecs::Phase)
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.depends_on(flecs::OnUpdate);
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GraphFilter.disable();
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struct grid_calc {
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struct grid_calc {
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int grid_size;
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int index2x(int index)
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{
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@@ -35,16 +26,14 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
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int cx = x + i, cy = y + j;
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if (cx >= 0 && cx < grid_size &&
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cy >= 0 && cy < grid_size) {
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int id = cx +
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grid_size * cy;
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int id = cx + grid_size * cy;
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candidates[idx++] = id;
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}
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}
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}
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}
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grid_calc(flecs::entity layout_e)
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: grid_size(
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layout_e.get<WorldEditor::components::
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: grid_size(layout_e.get<WorldEditor::components::
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buildings_layout_grid_size>()
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->grid_size)
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{
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@@ -55,8 +44,8 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
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{
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assert(grid_size > 0);
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}
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};
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struct grid_misc {
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};
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struct grid_misc {
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LocalVector<Pair<flecs::entity_t, Vector2i> > positions;
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LocalVector<Vector2i> accepted;
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struct make_random r;
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@@ -83,110 +72,129 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
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for (i = 0; i < (int)candidates_data.size(); i++)
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candidates[i] = candidates_data[i];
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}
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void setup_floor(
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flecs::entity grid_e, flecs::entity_t base_et,
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const WorldEditor::components::buildings_layout_grid_size
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&size,
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BuildingLayoutGraph::graph_module *obj)
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int get_floor_index(flecs::entity e) const
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{
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int i, j;
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flecs::entity base_floor_e =
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grid_e.world().entity(base_et);
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flecs::log::warn("base_floor: %s",
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base_floor_e.path().c_str());
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int floor_index =
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base_floor_e
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.get<WorldEditor::components::
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return e.get<WorldEditor::components::
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buildings_layout_floor_index>()
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->index;
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String floor_name = "floor_" + itos(floor_index);
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flecs::entity floor_e =
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grid_e.lookup(floor_name.ascii().ptr());
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print_line("grid: " + String(grid_e.path()));
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print_line("floor: " + floor_name);
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assert(floor_e.is_valid());
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}
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flecs::entity get_grid_floor(flecs::entity grid_e,
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flecs::entity graph_floor_e)
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{
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assert(grid_e.is_valid());
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obj->create_floor_components(floor_e, base_floor_e,
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size);
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flecs::log::warn("grid floor: %s",
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floor_e.path().c_str());
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assert(graph_floor_e.is_valid());
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int floor_index = get_floor_index(graph_floor_e);
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String floor_name = "floor_" + itos(floor_index);
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flecs::log::dbg("floor: %s", floor_name.ascii().ptr());
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flecs::entity floor_e = grid_e.lookup(floor_name.ascii().ptr());
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assert(floor_e.is_valid());
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return floor_e;
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}
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bool check_duplicates()
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{
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int i, j;
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bool result = true;
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for (i = 0; i < (int)positions.size(); i++)
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for (j = 0; j < (int)positions.size(); j++) {
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if (i == j)
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continue;
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if (positions[i].second ==
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positions[j].second)
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flecs::log::err(
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"duplicate positions");
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assert(positions[i].second !=
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positions[j].second);
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positions[j].second) {
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flecs::log::err("duplicate positions");
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result = false;
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goto out;
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}
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for (i = 0; i < (int)positions.size(); i++) {
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int cell_id =
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positions[i].second.x +
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size.grid_size * positions[i].second.y;
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flecs::entity region_e = grid_e.world().entity(
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positions[i].first);
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float area =
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region_e.get<WorldEditor::components::
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buildings_layout_area>()
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->area;
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assert(region_e.is_valid());
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assert(floor_e.is_valid());
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Rect2i check;
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check.position = positions[i].second;
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check.size = Vector2i(1, 1);
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assert(obj->check_region(floor_e, -1, check));
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}
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out:
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return result;
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}
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struct region_desc {
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flecs::entity region_e;
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int cell_id;
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Vector2i position;
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float area;
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template <class T>
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void create_region(T *obj, flecs::entity grid_floor_e)
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{
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flecs::entity cell_e = obj->create_cell(
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floor_e, region_e, cell_id);
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assert(cell_e.is_valid());
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obj->create_region(floor_e, cell_e, region_e,
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positions[i].second, area);
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grid_floor_e, region_e, cell_id);
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growth_regions *g =
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grid_floor_e.get_mut<growth_regions>();
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g->create_region(grid_floor_e, cell_e, region_e,
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position, area);
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flecs::log::warn("grid cell: %s",
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cell_e.path().c_str());
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}
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};
|
||||
Vector<struct region_desc> regions;
|
||||
void setup_floor(flecs::entity grid_floor_e, int grid_size,
|
||||
BuildingLayoutGraph::graph_module *obj)
|
||||
{
|
||||
int i;
|
||||
assert(grid_floor_e.is_valid());
|
||||
flecs::entity grid_e = grid_floor_e.parent();
|
||||
assert(grid_e.is_valid());
|
||||
flecs::log::dbg("grid: %s", grid_e.path().c_str());
|
||||
flecs::log::warn("grid floor: %s", grid_floor_e.path().c_str());
|
||||
assert(check_duplicates());
|
||||
int region_count = 0;
|
||||
regions.resize(positions.size());
|
||||
for (i = 0; i < (int)positions.size(); i++) {
|
||||
int cell_id = positions[i].second.x +
|
||||
grid_size * positions[i].second.y;
|
||||
flecs::entity region_e =
|
||||
grid_e.world().entity(positions[i].first);
|
||||
assert(region_e.is_valid());
|
||||
float area = get_entity_area(region_e);
|
||||
Rect2i check;
|
||||
check.position = positions[i].second;
|
||||
check.size = Vector2i(1, 1);
|
||||
assert(obj->check_region(grid_floor_e, -1, check));
|
||||
regions.write[region_count++] = { region_e, cell_id,
|
||||
positions[i].second,
|
||||
area };
|
||||
}
|
||||
regions.resize(region_count);
|
||||
}
|
||||
void place_regions(flecs::entity grid_floor_e,
|
||||
BuildingLayoutGraph::graph_module *obj)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < regions.size(); i++)
|
||||
regions.write[i].create_region(obj, grid_floor_e);
|
||||
}
|
||||
float get_entity_area(flecs::entity e) const
|
||||
{
|
||||
return e.get<WorldEditor::components::
|
||||
buildings_layout_area>()
|
||||
return e.get<WorldEditor::components::buildings_layout_area>()
|
||||
->area;
|
||||
}
|
||||
float get_entity_area(flecs::world &&ecs,
|
||||
flecs::entity_t et) const
|
||||
float get_entity_area(flecs::world &&ecs, flecs::entity_t et) const
|
||||
{
|
||||
flecs::entity e = ecs.entity(et);
|
||||
return e.get<WorldEditor::components::
|
||||
buildings_layout_area>()
|
||||
return e.get<WorldEditor::components::buildings_layout_area>()
|
||||
->area;
|
||||
}
|
||||
float get_entity_area(flecs::world &ecs,
|
||||
flecs::entity_t et) const
|
||||
float get_entity_area(flecs::world &ecs, flecs::entity_t et) const
|
||||
{
|
||||
flecs::entity e = ecs.entity(et);
|
||||
return e.get<WorldEditor::components::
|
||||
buildings_layout_area>()
|
||||
return e.get<WorldEditor::components::buildings_layout_area>()
|
||||
->area;
|
||||
}
|
||||
int get_base_radius(flecs::world &&ecs,
|
||||
flecs::entity_t et) const
|
||||
int get_base_radius(flecs::world &&ecs, flecs::entity_t et) const
|
||||
{
|
||||
float base_area = get_entity_area(ecs, et);
|
||||
int base_radius =
|
||||
(int)((Math::sqrt(base_area) * 1.6f) / 2.0f) /
|
||||
int base_radius = (int)((Math::sqrt(base_area) * 1.6f) / 2.0f) /
|
||||
4; /* grid conversion */
|
||||
return base_radius;
|
||||
}
|
||||
int get_base_radius(flecs::world &ecs, flecs::entity_t et) const
|
||||
{
|
||||
float base_area = get_entity_area(ecs, et);
|
||||
int base_radius =
|
||||
(int)((Math::sqrt(base_area) * 1.6f) / 2.0f) /
|
||||
int base_radius = (int)((Math::sqrt(base_area) * 1.6f) / 2.0f) /
|
||||
4; /* grid conversion */
|
||||
return base_radius;
|
||||
}
|
||||
int distance_squared(const Vector2i &p1,
|
||||
const Vector2i &p2) const
|
||||
int distance_squared(const Vector2i &p1, const Vector2i &p2) const
|
||||
{
|
||||
int lx = p2.x - p1.x;
|
||||
int ly = p2.y - p1.y;
|
||||
@@ -197,8 +205,7 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
int i;
|
||||
bool ret = true;
|
||||
for (i = 0; i < (int)positions.size(); i++)
|
||||
if (distance_squared(check,
|
||||
positions[i].second) < 1) {
|
||||
if (distance_squared(check, positions[i].second) < 1) {
|
||||
ret = false;
|
||||
break;
|
||||
}
|
||||
@@ -221,27 +228,24 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
}
|
||||
return !bad;
|
||||
}
|
||||
bool accept_candidate(flecs::entity ce,
|
||||
const Vector2i &candidate, float area)
|
||||
bool accept_candidate(flecs::entity ce, const Vector2i &candidate,
|
||||
float area)
|
||||
{
|
||||
int k;
|
||||
int local_radius =
|
||||
(int)((Math::sqrt(area) * 1.6f) / 2.0f) /
|
||||
int local_radius = (int)((Math::sqrt(area) * 1.6f) / 2.0f) /
|
||||
4; /* grid conversion */
|
||||
local_radius = MAX(1, local_radius);
|
||||
bool ok = false;
|
||||
for (k = 0; k < (int)positions.size(); k++) {
|
||||
assert(k < (int)positions.size());
|
||||
flecs::entity_t pbase_et = positions[k].first;
|
||||
float parea =
|
||||
get_entity_area(ce.world(), pbase_et);
|
||||
int pdim = (int)((Math::sqrt(parea) * 1.5f) /
|
||||
2.0f) /
|
||||
float parea = get_entity_area(ce.world(), pbase_et);
|
||||
int pdim = (int)((Math::sqrt(parea) * 1.5f) / 2.0f) /
|
||||
4; /* radius converted to grid 4x4*/
|
||||
int radius = pdim + local_radius;
|
||||
int radius_sq = radius * radius;
|
||||
if (distance_squared(positions[k].second,
|
||||
candidate) < radius_sq)
|
||||
if (distance_squared(positions[k].second, candidate) <
|
||||
radius_sq)
|
||||
continue;
|
||||
assert(check_candidates_tolerance(candidate));
|
||||
accepted.push_back(candidate);
|
||||
@@ -251,15 +255,13 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
}
|
||||
bool process_candidates(
|
||||
flecs::entity ce, const Vector2i &base, float area,
|
||||
const WorldEditor::components::buildings_layout_grid_size
|
||||
&size,
|
||||
const WorldEditor::components::buildings_layout_grid_size &size,
|
||||
flecs::entity_t base_et, int dim)
|
||||
{
|
||||
int j;
|
||||
int base_radius = get_base_radius(ce.world(), base_et);
|
||||
base_radius = MAX(1, base_radius);
|
||||
int local_radius =
|
||||
(int)((Math::sqrt(area) * 1.6f) / 2.0f) /
|
||||
int local_radius = (int)((Math::sqrt(area) * 1.6f) / 2.0f) /
|
||||
4; /* grid conversion */
|
||||
local_radius = MAX(1, local_radius);
|
||||
// int dim = base_radius + local_radius;
|
||||
@@ -277,23 +279,21 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
size.grid_size - md * 2);
|
||||
Vector2i candidates[8];
|
||||
get_dim_candidates(base, dim, &candidates[0]);
|
||||
for (j = 0; j < (int)(sizeof(candidates) /
|
||||
sizeof(candidates[0]));
|
||||
for (j = 0;
|
||||
j < (int)(sizeof(candidates) / sizeof(candidates[0]));
|
||||
j++) {
|
||||
print_line("base: " + itos(base.x) + ", " +
|
||||
itos(base.y));
|
||||
print_line("possible candidate: " +
|
||||
itos(candidates[j].x) + ", " +
|
||||
itos(candidates[j].y));
|
||||
print_line(
|
||||
"possible candidate: " + itos(candidates[j].x) +
|
||||
", " + itos(candidates[j].y));
|
||||
if (!clip.has_point(candidates[j])) {
|
||||
print_line("clipped by grid field");
|
||||
print_line(clip.operator String());
|
||||
continue;
|
||||
}
|
||||
if (!check_candidates_tolerance(
|
||||
candidates[j])) {
|
||||
print_line(
|
||||
"too close to existing positions");
|
||||
if (!check_candidates_tolerance(candidates[j])) {
|
||||
print_line("too close to existing positions");
|
||||
continue;
|
||||
}
|
||||
if (!check_candidate(candidates[j])) {
|
||||
@@ -301,9 +301,8 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
"too close to existing positions (rect)");
|
||||
continue;
|
||||
}
|
||||
print_line("valid candidate: " +
|
||||
itos(candidates[j].x) + ", " +
|
||||
itos(candidates[j].y));
|
||||
print_line("valid candidate: " + itos(candidates[j].x) +
|
||||
", " + itos(candidates[j].y));
|
||||
accept_candidate(ce, candidates[j], area);
|
||||
}
|
||||
if (accepted.size() > 0)
|
||||
@@ -313,49 +312,41 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
}
|
||||
void filter_candidates(
|
||||
flecs::entity ce, float area,
|
||||
const WorldEditor::components::buildings_layout_grid_size
|
||||
&size)
|
||||
const WorldEditor::components::buildings_layout_grid_size &size)
|
||||
{
|
||||
if (positions.empty()) {
|
||||
/* starting at grid center */
|
||||
Vector2i start_pos(size.grid_size / 2,
|
||||
size.grid_size / 2);
|
||||
positions.push_back(
|
||||
Pair<flecs::entity_t, Vector2i>(
|
||||
positions.push_back(Pair<flecs::entity_t, Vector2i>(
|
||||
ce.id(), start_pos));
|
||||
return;
|
||||
}
|
||||
while (1) {
|
||||
int which = which_position();
|
||||
const Vector2i &base = positions[which].second;
|
||||
flecs::entity_t base_et =
|
||||
positions[which].first;
|
||||
int base_radius =
|
||||
get_base_radius(ce.world(), base_et);
|
||||
flecs::entity_t base_et = positions[which].first;
|
||||
int base_radius = get_base_radius(ce.world(), base_et);
|
||||
base_radius = MAX(1, base_radius);
|
||||
int local_radius =
|
||||
(int)((Math::sqrt(area) * 1.6f) /
|
||||
2.0f) /
|
||||
(int)((Math::sqrt(area) * 1.6f) / 2.0f) /
|
||||
4; /* grid conversion */
|
||||
local_radius = MAX(1, local_radius);
|
||||
int dim = base_radius + local_radius;
|
||||
dim = MAX(1, dim);
|
||||
process_candidates(ce, base, area, size,
|
||||
base_et, dim);
|
||||
process_candidates(ce, base, area, size, base_et, dim);
|
||||
if (accepted.size() == 0) {
|
||||
assert(positions.size() > 0);
|
||||
continue;
|
||||
}
|
||||
assert(accepted.size() > 0);
|
||||
const Vector2i &selected =
|
||||
accepted[which_selected()];
|
||||
const Vector2i &selected = accepted[which_selected()];
|
||||
assert(check_candidates_tolerance(selected));
|
||||
Pair<flecs::entity_t, Vector2i> m(ce.id(),
|
||||
selected);
|
||||
Pair<flecs::entity_t, Vector2i> m(ce.id(), selected);
|
||||
check_candidate(selected);
|
||||
positions.push_back(m);
|
||||
flecs::log::warn("add position: %d, %d",
|
||||
selected.x, selected.y);
|
||||
flecs::log::warn("add position: %d, %d", selected.x,
|
||||
selected.y);
|
||||
accepted.clear();
|
||||
break;
|
||||
}
|
||||
@@ -378,7 +369,244 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
assert(which < (int)accepted.size());
|
||||
return which;
|
||||
}
|
||||
};
|
||||
template <class T>
|
||||
void place_region_cells(
|
||||
T *obj, flecs::entity grid_floor_e,
|
||||
const WorldEditor::components::buildings_layout_grid_floor &fl,
|
||||
growth_regions &g)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < g.regions.size(); i++) {
|
||||
int x, y;
|
||||
Rect2i rect = g.regions[i].rect;
|
||||
for (x = rect.position.x;
|
||||
x <= rect.position.x + rect.size.x; x++)
|
||||
for (y = rect.position.y;
|
||||
y <= rect.position.y + rect.size.y; y++) {
|
||||
int id = x + fl.grid_size * y;
|
||||
if (!fl.cells.has(id)) {
|
||||
flecs::entity seed_e =
|
||||
grid_floor_e.world().entity(
|
||||
g.regions[i]
|
||||
.seed_et);
|
||||
assert(seed_e.is_valid());
|
||||
obj->queue_grow_cell(seed_e,
|
||||
id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void print_can_grow(int state, growth_regions &g, int index,
|
||||
const char *what)
|
||||
{
|
||||
const growth_regions::region ®ion = g.regions[index];
|
||||
bool can = false;
|
||||
if (!strcmp(what, "square"))
|
||||
can = region.can_grow_square;
|
||||
else if (!strcmp(what, "rect"))
|
||||
can = region.can_grow;
|
||||
|
||||
if (can)
|
||||
flecs::log::dbg(
|
||||
"state: %d: index %d: region can still grow %s %d",
|
||||
state, index, what, region.remains_area);
|
||||
else
|
||||
flecs::log::dbg(
|
||||
"state: %d: index %d: region can't grow %s %d",
|
||||
state, index, what, region.remains_area);
|
||||
if (region.can_grow_region())
|
||||
flecs::log::dbg(
|
||||
"state %d: index %d: region can still continue",
|
||||
state, index);
|
||||
}
|
||||
bool grow_state0(growth_regions &g, int index, const Rect2i &clip)
|
||||
{
|
||||
bool ok = true, ret = false;
|
||||
Rect2i mrect;
|
||||
growth_regions::region ®ion = g.regions.write[index];
|
||||
mrect = region.rect;
|
||||
assert(g.check_region(index, mrect));
|
||||
|
||||
mrect = mrect.grow(1);
|
||||
ok = clip.encloses(mrect);
|
||||
if (!ok)
|
||||
flecs::log::dbg("state: %d: index %d: out of clip area",
|
||||
0, index);
|
||||
if (ok) {
|
||||
ok = g.check_region(index, mrect);
|
||||
if (!ok)
|
||||
flecs::log::dbg(
|
||||
"state: %d: index %d: check_region failed",
|
||||
0, index);
|
||||
}
|
||||
if (ok) {
|
||||
ret = region.update_region_size(mrect);
|
||||
if (!ret)
|
||||
flecs::log::dbg(
|
||||
"state: %d: index %d: update_region_size failed",
|
||||
0, index);
|
||||
}
|
||||
print_can_grow(0, g, index, "square");
|
||||
if (!ret)
|
||||
flecs::log::dbg("state %d could not grow region %d: %d",
|
||||
0, index, region.remains_area);
|
||||
else
|
||||
flecs::log::dbg("state %d could grow region %d: %d", 0,
|
||||
index, region.remains_area);
|
||||
return ret;
|
||||
}
|
||||
bool grow_state1(growth_regions &g, int index, const Rect2i &clip)
|
||||
{
|
||||
int d;
|
||||
bool ret = false;
|
||||
Rect2i mrect;
|
||||
growth_regions::region ®ion = g.regions.write[index];
|
||||
int count = 0;
|
||||
for (d = 0; d < 4; d++) {
|
||||
bool ok;
|
||||
mrect = region.rect;
|
||||
assert(g.check_region(index, mrect));
|
||||
switch (d) {
|
||||
case 0:
|
||||
mrect.position.y -= 1;
|
||||
mrect.size.y += 1;
|
||||
break;
|
||||
case 1:
|
||||
mrect.size.y += 1;
|
||||
break;
|
||||
case 2:
|
||||
mrect.position.x -= 1;
|
||||
mrect.size.x += 1;
|
||||
break;
|
||||
case 3:
|
||||
mrect.size.x += 1;
|
||||
break;
|
||||
}
|
||||
ok = clip.encloses(mrect);
|
||||
if (ok)
|
||||
ok = g.check_region(index, mrect);
|
||||
if (ok) {
|
||||
bool result = region.update_region_size(mrect);
|
||||
if (result)
|
||||
count++;
|
||||
}
|
||||
}
|
||||
if (count > 0) {
|
||||
ret = true;
|
||||
flecs::log::dbg(
|
||||
"state %d could grow region %d: %d - %d out of %d times",
|
||||
0, index, region.remains_area, count, 4);
|
||||
}
|
||||
print_can_grow(1, g, index, "rect");
|
||||
if (!ret)
|
||||
flecs::log::dbg(
|
||||
"state %d could not grow region rect %d: %d", 0,
|
||||
index, region.remains_area);
|
||||
return ret;
|
||||
}
|
||||
template <class T>
|
||||
void grow_region_rects(
|
||||
T *obj, flecs::entity floor_e,
|
||||
WorldEditor::components::buildings_layout_grid_floor &fl,
|
||||
growth_regions &g)
|
||||
{
|
||||
int i;
|
||||
bool grown = true;
|
||||
int state = 0;
|
||||
if (g.complete)
|
||||
return;
|
||||
Rect2i clip(0, 0, fl.grid_size, fl.grid_size);
|
||||
state = 0;
|
||||
flecs::log::dbg("growing square");
|
||||
while (grown) {
|
||||
grown = false;
|
||||
int count = 0;
|
||||
for (i = 0; i < g.regions.size(); i++) {
|
||||
growth_regions::region ®ion =
|
||||
g.regions.write[i];
|
||||
Rect2i mrect = region.rect;
|
||||
flecs::log::dbg("grow_region_rects: region %d",
|
||||
i);
|
||||
if (!region.can_grow_region()) {
|
||||
flecs::log::dbg(
|
||||
"grow_region_rects: skip %d",
|
||||
i);
|
||||
continue;
|
||||
}
|
||||
mrect = region.rect;
|
||||
bool result = false;
|
||||
result = grow_state0(g, i, clip);
|
||||
if (result)
|
||||
count++;
|
||||
}
|
||||
if (count > 0) {
|
||||
grown = true;
|
||||
flecs::log::dbg("grown squares %d times of %d",
|
||||
count, g.regions.size());
|
||||
}
|
||||
if (!grown)
|
||||
flecs::log::dbg(
|
||||
"grow_region_rects: could not grow more squares");
|
||||
}
|
||||
state = 1;
|
||||
grown = true;
|
||||
flecs::log::dbg("growing rect");
|
||||
while (grown) {
|
||||
grown = false;
|
||||
int count = 0;
|
||||
for (i = 0; i < g.regions.size(); i++) {
|
||||
growth_regions::region ®ion =
|
||||
g.regions.write[i];
|
||||
Rect2i mrect = region.rect;
|
||||
flecs::log::dbg("grow_region_rects: region %d",
|
||||
i);
|
||||
if (!region.can_grow_region()) {
|
||||
flecs::log::dbg(
|
||||
"grow_region_rects: skip %d",
|
||||
i);
|
||||
continue;
|
||||
}
|
||||
mrect = region.rect;
|
||||
bool result = false;
|
||||
result = grow_state1(g, i, clip);
|
||||
if (result)
|
||||
count++;
|
||||
if (!result)
|
||||
flecs::log::dbg(
|
||||
"state %d could not grow region %d",
|
||||
state, i);
|
||||
else
|
||||
flecs::log::dbg(
|
||||
"state %d could grow region %d: %d",
|
||||
state, i, region.remains_area);
|
||||
}
|
||||
if (count > 0) {
|
||||
grown = true;
|
||||
flecs::log::dbg("grown rects %d times of %d",
|
||||
count, g.regions.size());
|
||||
}
|
||||
if (!grown)
|
||||
flecs::log::dbg(
|
||||
"grow_region_rects: could not grow any more rects");
|
||||
}
|
||||
flecs::log::dbg("grow_region_rects: complete");
|
||||
g.complete = true;
|
||||
flecs::log::dbg("grow_region_rects: %s: done",
|
||||
floor_e.path().c_str());
|
||||
}
|
||||
};
|
||||
|
||||
void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
const String &module_name)
|
||||
{
|
||||
ecs.component<growth_regions>();
|
||||
flecs::entity GraphFilter = ecs.entity("GraphFilter")
|
||||
.add(flecs::Phase)
|
||||
.depends_on(flecs::OnUpdate);
|
||||
GraphFilter.disable();
|
||||
flecs::entity GraphGridPrepare = ecs.entity("GraphGridPrepare")
|
||||
.add(flecs::Phase)
|
||||
.depends_on(GraphSolve);
|
||||
|
||||
ecs.system<const WorldEditor::components::buildings_layout_grid_size>(
|
||||
"CreateGrid")
|
||||
@@ -430,8 +658,16 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
grid.filter_candidates(ce, area.area,
|
||||
size);
|
||||
});
|
||||
grid.setup_floor(grid_e, me->get().second, size,
|
||||
flecs::entity base_floor_e =
|
||||
grid_e.world().entity(me->get().second);
|
||||
flecs::entity grid_floor_e =
|
||||
grid.get_grid_floor(grid_e,
|
||||
base_floor_e);
|
||||
create_floor_components(grid_floor_e,
|
||||
base_floor_e, size);
|
||||
grid.setup_floor(grid_floor_e, size.grid_size,
|
||||
this);
|
||||
grid.place_regions(grid_floor_e, this);
|
||||
|
||||
me = me->next();
|
||||
}
|
||||
@@ -455,6 +691,7 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
"update_layout_view", varray());
|
||||
// assert(false);
|
||||
});
|
||||
#if 0
|
||||
|
||||
ecs.system<WorldEditor::components::buildings_layout_grid_floor,
|
||||
growth_regions>("GrowFloorRectRegions")
|
||||
@@ -463,175 +700,12 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
WorldEditor::components::buildings_layout_grid_floor
|
||||
&fl,
|
||||
growth_regions &g) {
|
||||
int i;
|
||||
bool grown = true;
|
||||
int state = 0;
|
||||
while (1) {
|
||||
while (grown) {
|
||||
grown = false;
|
||||
for (i = 0; i < g.regions.size(); i++) {
|
||||
Rect2i mrect =
|
||||
g.regions[i].rect;
|
||||
if (state == 0) {
|
||||
if (!g.regions[i]
|
||||
.can_grow_square)
|
||||
continue;
|
||||
if (g.regions[i]
|
||||
.remains_area <=
|
||||
0) {
|
||||
g.regions
|
||||
.write[i]
|
||||
.can_grow_square =
|
||||
false;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
mrect = g.regions[i].rect;
|
||||
int old_area = mrect.get_area();
|
||||
if (state == 0) {
|
||||
mrect = g.regions[i]
|
||||
.rect;
|
||||
|
||||
assert(check_region(
|
||||
floor_e, i,
|
||||
mrect));
|
||||
mrect = mrect.grow(1);
|
||||
Rect2i clip(
|
||||
0, 0,
|
||||
fl.grid_size,
|
||||
fl.grid_size);
|
||||
if (!clip.encloses(
|
||||
mrect))
|
||||
continue;
|
||||
bool ok = check_region(
|
||||
floor_e, i,
|
||||
mrect);
|
||||
if (!ok)
|
||||
continue;
|
||||
int new_area =
|
||||
mrect.get_area();
|
||||
int area_diff =
|
||||
new_area -
|
||||
old_area;
|
||||
if (area_diff > 0) {
|
||||
g.regions
|
||||
.write[i]
|
||||
.rect =
|
||||
mrect;
|
||||
g.regions
|
||||
.write[i]
|
||||
.remains_area -=
|
||||
area_diff;
|
||||
grown = true;
|
||||
}
|
||||
} else if (state == 1) {
|
||||
int d;
|
||||
mrect = g.regions[i]
|
||||
.rect;
|
||||
if (g.regions[i]
|
||||
.remains_area <=
|
||||
0)
|
||||
break;
|
||||
bool ok = true;
|
||||
for (d = 0; d < 4;
|
||||
d++) {
|
||||
mrect = g.regions[i]
|
||||
.rect;
|
||||
assert(check_region(
|
||||
floor_e,
|
||||
i,
|
||||
mrect));
|
||||
switch (d) {
|
||||
case 0:
|
||||
mrect.position
|
||||
.y -=
|
||||
1;
|
||||
mrect.size
|
||||
.y +=
|
||||
1;
|
||||
break;
|
||||
case 1:
|
||||
mrect.size
|
||||
.y +=
|
||||
1;
|
||||
break;
|
||||
case 2:
|
||||
mrect.position
|
||||
.x -=
|
||||
1;
|
||||
mrect.size
|
||||
.x +=
|
||||
1;
|
||||
break;
|
||||
case 3:
|
||||
mrect.size
|
||||
.x +=
|
||||
1;
|
||||
break;
|
||||
}
|
||||
Rect2i clip(
|
||||
0, 0,
|
||||
fl.grid_size,
|
||||
fl.grid_size);
|
||||
if (!clip.encloses(
|
||||
mrect)) {
|
||||
ok = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
ok = check_region(
|
||||
floor_e,
|
||||
i,
|
||||
mrect);
|
||||
if (ok) {
|
||||
int new_area =
|
||||
mrect.get_area();
|
||||
int area_diff =
|
||||
new_area -
|
||||
old_area;
|
||||
if (area_diff >
|
||||
0) {
|
||||
g.regions
|
||||
.write[i]
|
||||
.rect =
|
||||
mrect;
|
||||
g.regions
|
||||
.write[i]
|
||||
.remains_area -=
|
||||
area_diff;
|
||||
grown = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
state++;
|
||||
grown = true;
|
||||
if (state == 2)
|
||||
break;
|
||||
}
|
||||
for (i = 0; i < g.regions.size(); i++) {
|
||||
int x, y;
|
||||
Rect2i rect = g.regions[i].rect;
|
||||
for (x = rect.position.x;
|
||||
x <= rect.position.x + rect.size.x; x++)
|
||||
for (y = rect.position.y;
|
||||
y <= rect.position.y + rect.size.y;
|
||||
y++) {
|
||||
int id = x + fl.grid_size * y;
|
||||
if (!fl.cells.has(id)) {
|
||||
flecs::entity seed_e =
|
||||
floor_e.world().entity(
|
||||
g.regions[i]
|
||||
.seed_et);
|
||||
assert(seed_e.is_valid());
|
||||
queue_grow_cell(seed_e,
|
||||
id);
|
||||
}
|
||||
}
|
||||
}
|
||||
struct grid_misc grid;
|
||||
grid.grow_region_rects(this, floor_e, fl, g);
|
||||
grid.place_region_cells(this, floor_e, fl, g);
|
||||
});
|
||||
#endif
|
||||
#if 0
|
||||
ecs.system<WorldEditor::components::buildings_layout_grid_floor>(
|
||||
"GrowFloorRegions")
|
||||
.kind(0)
|
||||
@@ -677,6 +751,8 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
" index: " + itos(index));
|
||||
});
|
||||
});
|
||||
#endif
|
||||
#if 0
|
||||
ecs.system<const WorldEditor::components::buildings_layout_grid_cell>(
|
||||
"GrowRegions")
|
||||
.kind(0)
|
||||
@@ -711,11 +787,6 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
if (have_cell(floor_e, candidates[i]))
|
||||
continue;
|
||||
queue_grow_cell(e, candidates[i]);
|
||||
#if 0
|
||||
String c_name = "cell_" + itos(candidates[i]);
|
||||
flecs::entity c_e =
|
||||
e.parent().lookup(c_name.ascii().ptr());
|
||||
#endif
|
||||
extended++;
|
||||
}
|
||||
if (extended == 0)
|
||||
@@ -724,6 +795,7 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
" index: " + itos(index));
|
||||
e.world().defer_resume();
|
||||
});
|
||||
#endif
|
||||
ecs.system<WorldEditor::components::buildings_layout_grid_floor,
|
||||
WorldEditor::components::buildings_layout_grid_queue>(
|
||||
"GrowCommitQueue")
|
||||
@@ -751,40 +823,55 @@ void BuildingLayoutGraph::graph_module::growth_module(flecs::world &ecs,
|
||||
});
|
||||
ecs.system("RunGrow")
|
||||
.kind(GraphFilter)
|
||||
.run([module_name](flecs::iter &it) {
|
||||
.run([module_name, this](flecs::iter &it) {
|
||||
int i;
|
||||
it.world().defer_suspend();
|
||||
print_line("Running grow...");
|
||||
for (i = 0; i < 100; i++) {
|
||||
it.world()
|
||||
.system(it.world().lookup(
|
||||
(module_name +
|
||||
"::GrowFloorRectRegions")
|
||||
.ascii()
|
||||
.ptr()))
|
||||
.run();
|
||||
it.world()
|
||||
.system(it.world().lookup(
|
||||
(module_name +
|
||||
"::GrowCommitQueue")
|
||||
.ascii()
|
||||
.ptr()))
|
||||
.run();
|
||||
}
|
||||
flecs::log::dbg("Running grow...");
|
||||
flecs::query<WorldEditor::components::
|
||||
buildings_layout_grid_floor,
|
||||
growth_regions>
|
||||
q = it.world()
|
||||
.query_builder<
|
||||
WorldEditor::components::
|
||||
buildings_layout_grid_floor,
|
||||
growth_regions>()
|
||||
.build();
|
||||
for (i = 0; i < 100; i++)
|
||||
q.each([this](flecs::entity grid_floor_e,
|
||||
WorldEditor::components::
|
||||
buildings_layout_grid_floor
|
||||
&fl,
|
||||
growth_regions &g) {
|
||||
struct grid_misc grid;
|
||||
if (g.complete)
|
||||
return;
|
||||
grid.grow_region_rects(
|
||||
this, grid_floor_e, fl, g);
|
||||
grid.place_region_cells(
|
||||
this, grid_floor_e, fl, g);
|
||||
});
|
||||
#if 0
|
||||
q.each([this](flecs::entity grid_floor_e,
|
||||
WorldEditor::components::
|
||||
buildings_layout_grid_floor &fl,
|
||||
growth_regions &g) {
|
||||
g.complete = true;
|
||||
});
|
||||
#endif
|
||||
#if 0
|
||||
it.world()
|
||||
.system(it.world().lookup(
|
||||
(module_name + "::GrowFloorRegions")
|
||||
(module_name + "::GrowFloorRectRegions")
|
||||
.ascii()
|
||||
.ptr()))
|
||||
.run();
|
||||
#endif
|
||||
it.world()
|
||||
.system(it.world().lookup(
|
||||
(module_name + "::GrowCommitQueue")
|
||||
.ascii()
|
||||
.ptr()))
|
||||
.run();
|
||||
#endif
|
||||
it.world().defer_resume();
|
||||
});
|
||||
}
|
||||
|
||||
@@ -6,8 +6,13 @@
|
||||
void BuildingLayoutGraph::graph_module::room_growth_module(
|
||||
flecs::world &ecs, const String &module_name)
|
||||
{
|
||||
flecs::entity GraphFilter = ecs.entity("GraphFilter");
|
||||
flecs::entity GraphFilter =
|
||||
ecs.lookup((module_name + "::GraphFilter").ascii().ptr());
|
||||
assert(GraphFilter.is_valid());
|
||||
flecs::entity GraphGrowUnitAreas = ecs.entity("GraphGrowUnitAreas")
|
||||
.add(flecs::Phase)
|
||||
.depends_on(flecs::OnUpdate);
|
||||
GraphGrowUnitAreas.disable();
|
||||
flecs::entity GraphMarkData = ecs.entity("GraphMarkData")
|
||||
.add(flecs::Phase)
|
||||
.depends_on(flecs::OnUpdate);
|
||||
@@ -16,8 +21,55 @@ void BuildingLayoutGraph::graph_module::room_growth_module(
|
||||
.add(flecs::Phase)
|
||||
.depends_on(flecs::OnUpdate);
|
||||
GraphProcessRooms.disable();
|
||||
ecs.system<const WorldEditor::components::buildings_layout_unit>(
|
||||
"AllocateUnitGrow")
|
||||
.kind(GraphGrowUnitAreas)
|
||||
.each([](flecs::entity ec,
|
||||
const WorldEditor::components::buildings_layout_unit
|
||||
&unit) {
|
||||
ec.world()
|
||||
.query_builder<const WorldEditor::components::
|
||||
buildings_layout_zone>()
|
||||
.build()
|
||||
.each([](flecs::entity e,
|
||||
const WorldEditor::components::
|
||||
buildings_layout_zone &zone) {
|
||||
// assert(false);
|
||||
});
|
||||
});
|
||||
|
||||
ecs.system("CheckGrow").kind(GraphFilter).run([module_name](flecs::iter &it) {
|
||||
int failed_zones = 0, total_zones = 0;
|
||||
it.world()
|
||||
.query_builder<const WorldEditor::components::
|
||||
buildings_layout_zone>()
|
||||
.build()
|
||||
.each([&failed_zones, &total_zones](
|
||||
flecs::entity ec,
|
||||
const WorldEditor::components::
|
||||
buildings_layout_zone &zone) {
|
||||
int count = 0;
|
||||
ec.world()
|
||||
.query_builder<
|
||||
const WorldEditor::components::
|
||||
buildings_layout_grid_cell>()
|
||||
.with<WorldEditor::components::belongs>(
|
||||
ec)
|
||||
.build()
|
||||
.each([&count](
|
||||
flecs::entity e,
|
||||
const WorldEditor::components::
|
||||
buildings_layout_grid_cell
|
||||
&cell) {
|
||||
count++;
|
||||
});
|
||||
if (count == 0)
|
||||
failed_zones++;
|
||||
total_zones++;
|
||||
});
|
||||
if (failed_zones > 0)
|
||||
flecs::log::err("failed to allocate zones: %d/%d",
|
||||
failed_zones, total_zones);
|
||||
flecs::query<const WorldEditor::components::
|
||||
buildings_layout_grid_floor>
|
||||
q = it.world()
|
||||
@@ -35,7 +87,7 @@ void BuildingLayoutGraph::graph_module::room_growth_module(
|
||||
count_left += MAX(0, fl.size_left);
|
||||
});
|
||||
// assert(false);
|
||||
if (count_run > 0 && count_left <= 0) {
|
||||
if (count_run > 0 && count_left <= 0 && failed_zones == 0) {
|
||||
it.world()
|
||||
.lookup((module_name + "::GraphFilter")
|
||||
.ascii()
|
||||
@@ -48,6 +100,20 @@ void BuildingLayoutGraph::graph_module::room_growth_module(
|
||||
.ptr())
|
||||
.enable();
|
||||
print_line("Mark started...");
|
||||
} else if (count_run > 0 && count_left <= 0 &&
|
||||
failed_zones > 0) {
|
||||
it.world()
|
||||
.lookup((module_name + "::GraphFilter")
|
||||
.ascii()
|
||||
.ptr())
|
||||
.disable();
|
||||
print_line("Grow done");
|
||||
it.world()
|
||||
.lookup((module_name + "::GraphGrowUnitAreas")
|
||||
.ascii()
|
||||
.ptr())
|
||||
.enable();
|
||||
print_line("Grow unit started...");
|
||||
}
|
||||
});
|
||||
ecs.system<const WorldEditor::components::buildings_layout_grid_cell>(
|
||||
|
||||
Reference in New Issue
Block a user