|
|
ed09663bcc
|
worked on lines saving
|
2024-09-05 12:11:46 +03:00 |
|
|
|
4c26ff677c
|
Godot update
|
2024-09-04 20:04:43 +03:00 |
|
|
|
ccc15bbe6c
|
Manual coordinates for curspr and point work
|
2024-09-04 20:02:47 +03:00 |
|
|
|
ab9387a06a
|
Point create/Delete and cursor lineedit display
|
2024-09-03 22:42:28 +03:00 |
|
|
|
802ff0fd53
|
Godot update
|
2024-09-03 20:29:15 +03:00 |
|
|
|
818c21ecac
|
Line filter is implemented
|
2024-09-01 06:13:06 +03:00 |
|
|
|
0e819d6e7e
|
Actual line editing
|
2024-08-31 11:53:28 +03:00 |
|
|
|
1aa73b4367
|
Added spinbox patch to godot
|
2024-08-31 06:12:31 +03:00 |
|
|
|
49a88f7c2e
|
Using lines cursor
|
2024-08-30 13:49:07 +03:00 |
|
|
|
4f1477982a
|
Working on map lines editing GUI
|
2024-08-29 03:22:21 +03:00 |
|
|
|
bbb13546b1
|
Fixed reactivation problems
|
2024-08-28 16:41:02 +03:00 |
|
|
|
7486334c04
|
Building editing update
|
2024-08-25 02:00:01 +03:00 |
|
|
|
0daf02795e
|
Initial camera control code added
|
2024-08-19 22:05:15 +03:00 |
|
|
|
d1dc024353
|
Added camera mode to c++
|
2024-08-19 18:30:02 +03:00 |
|
|
|
72beab0829
|
Proper display of building types
|
2024-07-26 23:37:15 +03:00 |
|
|
|
d61618c895
|
Backup buildings state
|
2024-07-26 22:45:51 +03:00 |
|
|
|
b486453b59
|
Added serialization for structures
|
2024-07-26 19:19:39 +03:00 |
|
|
|
127192ddbe
|
Added proper building de-serialization code
|
2024-07-26 18:04:33 +03:00 |
|
|
|
efddadd01b
|
Godot update
|
2024-07-26 13:46:16 +03:00 |
|
|
|
e30e1ed2d8
|
Started buildings undo system implementation
|
2024-07-26 13:44:03 +03:00 |
|
|
|
42ac0f19ca
|
Implemented structure relocation
|
2024-07-25 21:07:59 +03:00 |
|
|
|
144f45d522
|
Added initial implementation of world editor
|
2024-06-01 02:50:37 +03:00 |
|
|
|
e3dab9f816
|
Godot update
|
2024-05-28 19:16:35 +03:00 |
|
|
|
d1142eb57a
|
Use architecture for debugger
|
2024-05-28 19:10:53 +03:00 |
|
|
|
38e8b868e8
|
Set main scene for export
|
2024-05-28 19:10:01 +03:00 |
|
|
|
26d9719c37
|
Updated ARM export settings
|
2024-05-28 18:45:36 +03:00 |
|
|
|
b427e0d9be
|
Added export presets
|
2024-05-28 18:34:36 +03:00 |
|
|
|
70049d5195
|
Updated Makefile for aarch64
|
2024-05-28 14:07:24 +03:00 |
|
|
|
bf78f29ca0
|
The town should work now
|
2024-05-28 13:22:08 +03:00 |
|
|
|
ab5f35eba1
|
Now road, terrain and buildings work fine
|
2024-05-26 01:21:19 +03:00 |
|
|
|
d0db1e45a3
|
Road lines seems to be working and converted to road nodes
|
2024-05-20 17:23:23 +03:00 |
|
|
|
33dd2be5ac
|
Added missing data
|
2024-05-20 17:22:19 +03:00 |
|
|
|
073854c107
|
Added streaming system
|
2024-05-19 04:18:53 +03:00 |
|
|
|
ee792671b0
|
Added walls
|
2024-05-16 23:22:53 +03:00 |
|
|
|
20cc941316
|
Added vscode data
|
2024-05-15 14:41:31 +03:00 |
|
|
|
3d54b42863
|
Patching voxel
|
2024-05-15 14:40:17 +03:00 |
|
|
|
6046785697
|
Godot update
|
2024-05-15 14:17:05 +03:00 |
|
|
|
3750690533
|
Added mapper
|
2024-05-15 14:13:42 +03:00 |
|
|
|
43acc25e35
|
Added submodule
|
2024-05-15 13:57:02 +03:00 |
|
|
|
d7daa04a1b
|
Initial commit
|
2024-05-15 13:37:39 +03:00 |
|