|
|
e30e1ed2d8
|
Started buildings undo system implementation
|
2024-07-26 13:44:03 +03:00 |
|
|
|
42ac0f19ca
|
Implemented structure relocation
|
2024-07-25 21:07:59 +03:00 |
|
|
|
144f45d522
|
Added initial implementation of world editor
|
2024-06-01 02:50:37 +03:00 |
|
|
|
e3dab9f816
|
Godot update
|
2024-05-28 19:16:35 +03:00 |
|
|
|
d1142eb57a
|
Use architecture for debugger
|
2024-05-28 19:10:53 +03:00 |
|
|
|
38e8b868e8
|
Set main scene for export
|
2024-05-28 19:10:01 +03:00 |
|
|
|
26d9719c37
|
Updated ARM export settings
|
2024-05-28 18:45:36 +03:00 |
|
|
|
b427e0d9be
|
Added export presets
|
2024-05-28 18:34:36 +03:00 |
|
|
|
70049d5195
|
Updated Makefile for aarch64
|
2024-05-28 14:07:24 +03:00 |
|
|
|
bf78f29ca0
|
The town should work now
|
2024-05-28 13:22:08 +03:00 |
|
|
|
ab5f35eba1
|
Now road, terrain and buildings work fine
|
2024-05-26 01:21:19 +03:00 |
|
|
|
d0db1e45a3
|
Road lines seems to be working and converted to road nodes
|
2024-05-20 17:23:23 +03:00 |
|
|
|
33dd2be5ac
|
Added missing data
|
2024-05-20 17:22:19 +03:00 |
|
|
|
073854c107
|
Added streaming system
|
2024-05-19 04:18:53 +03:00 |
|
|
|
ee792671b0
|
Added walls
|
2024-05-16 23:22:53 +03:00 |
|
|
|
20cc941316
|
Added vscode data
|
2024-05-15 14:41:31 +03:00 |
|
|
|
3d54b42863
|
Patching voxel
|
2024-05-15 14:40:17 +03:00 |
|
|
|
6046785697
|
Godot update
|
2024-05-15 14:17:05 +03:00 |
|
|
|
3750690533
|
Added mapper
|
2024-05-15 14:13:42 +03:00 |
|
|
|
43acc25e35
|
Added submodule
|
2024-05-15 13:57:02 +03:00 |
|
|
|
d7daa04a1b
|
Initial commit
|
2024-05-15 13:37:39 +03:00 |
|