Commit Graph

117 Commits

Author SHA1 Message Date
slapin 72beab0829 Proper display of building types 2024-07-26 23:37:15 +03:00
slapin b486453b59 Added serialization for structures 2024-07-26 19:19:39 +03:00
slapin 127192ddbe Added proper building de-serialization code 2024-07-26 18:04:33 +03:00
slapin efddadd01b Godot update 2024-07-26 13:46:16 +03:00
slapin e30e1ed2d8 Started buildings undo system implementation 2024-07-26 13:44:03 +03:00
slapin 42ac0f19ca Implemented structure relocation 2024-07-25 21:07:59 +03:00
slapin 144f45d522 Added initial implementation of world editor 2024-06-01 02:50:37 +03:00
slapin e3dab9f816 Godot update 2024-05-28 19:16:35 +03:00
slapin bf78f29ca0 The town should work now 2024-05-28 13:22:08 +03:00
slapin ab5f35eba1 Now road, terrain and buildings work fine 2024-05-26 01:21:19 +03:00
slapin d0db1e45a3 Road lines seems to be working and converted to road nodes 2024-05-20 17:23:23 +03:00
slapin 073854c107 Added streaming system 2024-05-19 04:18:53 +03:00
slapin 3d54b42863 Patching voxel 2024-05-15 14:40:17 +03:00
slapin 6046785697 Godot update 2024-05-15 14:17:05 +03:00
slapin 3750690533 Added mapper 2024-05-15 14:13:42 +03:00
slapin 43acc25e35 Added submodule 2024-05-15 13:57:02 +03:00
slapin d7daa04a1b Initial commit 2024-05-15 13:37:39 +03:00