The 'mirrored' property indicates the QVideoFrames need to be mirrored
along their vertical axis. This is typically needed for video frames
coming from a front camera on a mobile device.
This is implemented as a string-based property. In Qt 5.6, this should
be replaced by a new public function.
Change-Id: Ideb7de81e83f66826f4efb5f2951c4beec13546b
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
avfaudioinputselectorcontrol.h:68:23: warning: private field 'm_service' is not used [-Wunused-private-field]
Change-Id: I5722a2d1bf592862af3a4d36554419a653662892
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
The abstract video buffer pointer was being reused and (improperly)
deleted when its reference count went to zero. As QVideoFrame utilizes
an explicitly shared pointer which also tracks the video buffer, simply
reuse the QVideoFrame instance instead.
Task-number: QTBUG-47373
Change-Id: Idadae205cb520a0a1d752aa20256c0567b3be699
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
The test doesn't work on OS X 10.9 and 10.10. It also doesn't work
on OS X 10.8, but the current CI system doesn't actually run tests
on 10.8. In the (future) event of us running tests on 10.8, this
change is required.
Change-Id: I6cbe6249aee2460353322d6f1254858238af3711
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
We try to link in Qt5PlatformSupport, which depends on libqtfreetype, which in turn
is not installed. However we don't really need Qt5PlatformSupport, only QtCore private
headers for the JNI bridge.
Change-Id: Ic6d577081327eda7b80ce03c6fb7fd5cf024d05f
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Don't consider a material equal to another when their texture IDs
are not available yet.
Change-Id: Id4127d71abb2db33950a206dc722b24ab626e960
Task-number: QTBUG-47205
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
The overload was added for NokiaX86 and RVCT and is bound for
removal.
Task-number: QTBUG-47260
Change-Id: I8eb0333e0e20323ab20f361186d9a47fd3ab9f24
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Implement QImageEncoderControl for camera still image capture.
It provides the functions to set camera capture resolution and
get supported resolutions list.
Task-number: QTBUG-46456
Change-Id: Ideb1aa02d420be3a30d588bebf31714fa4fa6415
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
The header should not depend on indirect includes.
It uses QSize in inline functions, so include the
header.
Change-Id: I3a5fca458ded47c98b7f71749ad75660c6e049e9
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Using qFuzzyCompare in operator== makes it impossible to create a
consistent qHash() overload for the class later on (qFuzzyCompare
is not transitive).
It is unlikely that there will be numerical instability for frame
rates. If there is, qFuzzyCompare should be overloaded for either
this class or the FrameRateRange class.
Change-Id: Id975ea410b373e2987da160504f7618a8c498b5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
...and inline op!=. Mark them as nothrow.
More idiomatic C++ (symmetry between lhs and rhs).
Change-Id: I65ecbef961383897e4e17325ad62d45e1772fbb0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Instead of an alias for QPair<qreal, qreal>.
Task-number: QTBUG-46563
Change-Id: I7e1ac68242810f7e5f7e161571a11f5de7850e29
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
We were always using shared OpenGL contexts to render media player
frames into an OpenGL texture. There's no need to do that when there
already is a current context on the current thread. This happens in
non-QtQuick cases, when the OpenGL thread is also the main thread.
Change-Id: Icb97ed49609c764263007a43b6bb481e23768111
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Also, use the correct shader for RGB formats, we should be using the one
that does swizzling in that case.
Change-Id: I77b6327501f833fb2f7b30411fbe853e975a59c7
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Right now we will always use GLTextureHandle frames with Quick. This is
great in many cases, but not always. Applications that wish to examine
the frames (e.g. via video filters) will sometimes prefer frames in
system memory, even if this is slower to display.
Add QT_QUICK_NO_TEXTURE_VIDEOFRAMES which can be used to disable texture-based
video frames.
[ChangeLog] The environment variable QT_QUICK_NO_TEXTURE_VIDEOFRAMES
can now be used to disable OpenGL texture based video frames. This can be useful
in applications that wish to filter and process the video frames and are not
GPU based.
Change-Id: I5ca6f6d485d5bc6c2da8d47db563cd910c238ac9
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Lumia 530 has the same QTBUG-44838 device bug that gives black frames
when blitting to the target texture for image preview. Add it to
workaround blacklist.
Task-number: QTBUG-45920
Change-Id: Ia411793b90e487fa57b943ed7f01e370bfb84a1f
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
We need to restart the video surface when the frame size changes.
Change-Id: I81af3cb40fb40f7d157174ac96d42213880fbacd
Reviewed-by: Timur Pocheptsov <Timur.Pocheptsov@digia.com>
The assert was always triggered, at least on OSX.
Change-Id: I9aabb6103b7f5540cff42facc448ffcf6a6de511
Reviewed-by: Timur Pocheptsov <Timur.Pocheptsov@digia.com>
AVFoundation on iOS lacks the ability to use AVCaptureVideoDataOutput and
AVCaptureMovieFileOutput simultaneously. Right now viewfinder stops working
as soon as we add movie file output. The only workaround
we have now is to write video/audio 'maually' - creating asset writer
and feeding it with audio/video samples.
Change-Id: I33a63546783279c545f0433b5051287269825d3f
Task-number: QTBUG-37655
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
It was hardcoded to ARGB32, which is not a good idea, at least on iOS
where the necessary conversion is slow.
We now pick the QAbstractVideoSurface's preferred format, or if no
surface is set, we pick the default from AVFoundation.
As a result, the QML VideoOutput will now always use the NV12 format.
Change-Id: I65205c706455502883b8098f0b5c0577b4106e01
Reviewed-by: Timur Pocheptsov <Timur.Pocheptsov@digia.com>
When stopping, we don't actually stop the GStreamer pipeline, we just
pause it and prevent preroll frames from being shown.
We also need to make sure the last presented frame is cleared in that
case, otherwise it stays on screen.
Fixed for both 0.10 and 1.0.
Change-Id: Ibe26a7567f271ae0c3d8819eb9d35d6a95da1c6a
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
- When the video capture resolution or the image capture resolution
changes, we now always set the viewfinder resolution to the highest
available one with the same aspect ratio as the capture resolution.
We were previously not doing anything if the new capture resolution
had the same aspect ratio as the current viewfinder resolution.
- Some devices don't support using a viewfinder resolution different
from the video capture resolution. Make sure we handle this case.
Change-Id: I8d3ab7b01c56ed78d1ca838a522ba459692fc332
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
0df8d839 didn't fix all of the problems.
Task-number: QTBUG-46159
Change-Id: I4f2a390da1cca13775302aeef60c522e0da55a1a
Reviewed-by: Timur Pocheptsov <Timur.Pocheptsov@digia.com>