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5778c79bba
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Buildings refactoring
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2024-09-27 15:40:28 +03:00 |
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8f36415891
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Add flecs
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2024-09-27 15:39:48 +03:00 |
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63b9e710f5
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Godot update
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2024-09-27 12:00:21 +03:00 |
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8fa68006bc
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Added some icons
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2024-09-27 11:59:50 +03:00 |
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144b737dc3
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Now line buildings save/load works
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2024-09-24 22:00:24 +03:00 |
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12822d2f65
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Adding rotation support for offsets
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2024-09-24 18:18:53 +03:00 |
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1d620a3326
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Direct rotation control, closes #49
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2024-09-23 12:21:34 +03:00 |
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7648beb507
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Implemented direct cursor and building coordinate setting
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2024-09-23 01:33:05 +03:00 |
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72bc6ade25
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Added UI to control cursor and building position in buildings editor
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2024-09-22 04:33:35 +03:00 |
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a21bd9dc9b
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godot update
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2024-09-22 02:22:18 +03:00 |
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2f3187257d
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Worked on buildings in lines
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2024-09-22 02:19:40 +03:00 |
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6fa644c57d
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All editor is in c++ now
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2024-09-20 18:40:32 +03:00 |
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9ad8bb2620
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Removed script from editor
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2024-09-20 16:06:27 +03:00 |
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43c312e371
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Worked on debugging and metadata stuff
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2024-09-18 23:00:52 +03:00 |
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a9190fcc09
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Fight with event leaking; disabled unncecessary camera checks
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2024-09-17 23:08:41 +03:00 |
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c268a4992a
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fixed camera rotation fixed
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2024-09-17 15:30:35 +03:00 |
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3c99a0b09c
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fixed camera rotation
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2024-09-17 15:29:29 +03:00 |
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43bc11b6e8
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Godot update, camera nav widget, closes #35
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2024-09-17 02:27:31 +03:00 |
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49e7b9f970
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Create records for doors and aabbs, debug events problem, closes #38
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2024-09-16 19:06:04 +03:00 |
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ccc1555424
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Separated BuildingsData to a singleton as RoadLinesData
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2024-09-16 13:34:06 +03:00 |
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e971020cb3
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Building creation done
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2024-09-16 01:37:41 +03:00 |
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d5ad5bac8c
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Almost separated the buildings editor
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2024-09-15 23:57:40 +03:00 |
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e505c6df0d
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Started working on building creation
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2024-09-14 21:19:33 +03:00 |
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196ce25dbe
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Generated stuff removal done, closes #27
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2024-09-14 20:10:00 +03:00 |
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e720697b70
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Now can move camera in line editor mode, closes #2
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2024-09-14 19:29:31 +03:00 |
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01c69a4ae9
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rebuilding roads done, closes #20
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2024-09-14 17:00:08 +03:00 |
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c95976016e
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Added callables
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2024-09-11 22:11:29 +03:00 |
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c0b2081242
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Godot update
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2024-09-11 16:00:32 +03:00 |
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b3b7cc0d90
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Refactoring of lines handling
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2024-09-11 15:59:00 +03:00 |
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2f3465350e
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Started work on procgen
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2024-09-09 23:55:46 +03:00 |
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f103860c79
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Removing generated stuff via prefixes
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2024-09-08 20:12:05 +03:00 |
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41b46c9526
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Building removal works now
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2024-09-08 19:28:21 +03:00 |
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eac265642e
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Working on building removal
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2024-09-08 17:25:57 +03:00 |
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4468c839ec
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Implemented metadata editor. closes #19
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2024-09-08 15:01:25 +03:00 |
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67e3057109
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Lines saving works
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2024-09-07 22:58:20 +03:00 |
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88317b2564
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Can create and delete lines
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2024-09-05 15:16:19 +03:00 |
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ed09663bcc
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worked on lines saving
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2024-09-05 12:11:46 +03:00 |
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4c26ff677c
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Godot update
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2024-09-04 20:04:43 +03:00 |
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ccc15bbe6c
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Manual coordinates for curspr and point work
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2024-09-04 20:02:47 +03:00 |
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ab9387a06a
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Point create/Delete and cursor lineedit display
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2024-09-03 22:42:28 +03:00 |
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802ff0fd53
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Godot update
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2024-09-03 20:29:15 +03:00 |
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818c21ecac
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Line filter is implemented
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2024-09-01 06:13:06 +03:00 |
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0e819d6e7e
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Actual line editing
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2024-08-31 11:53:28 +03:00 |
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1aa73b4367
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Added spinbox patch to godot
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2024-08-31 06:12:31 +03:00 |
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49a88f7c2e
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Using lines cursor
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2024-08-30 13:49:07 +03:00 |
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4f1477982a
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Working on map lines editing GUI
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2024-08-29 03:22:21 +03:00 |
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bbb13546b1
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Fixed reactivation problems
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2024-08-28 16:41:02 +03:00 |
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7486334c04
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Building editing update
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2024-08-25 02:00:01 +03:00 |
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0daf02795e
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Initial camera control code added
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2024-08-19 22:05:15 +03:00 |
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d1dc024353
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Added camera mode to c++
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2024-08-19 18:30:02 +03:00 |
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