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slapin
/
streaming_world
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32
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Open World Editor in C++
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blayout
bug
buildings
lines
npc
roads
story
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ui
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slapin
0
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11
TODO
Look into heightmap compression
#11 opened
2024-09-03 20:39:33 +00:00
by
slapin
October13
Create new heightmap generator for voxel world using 36 1kx1k images
#10 opened
2024-09-03 20:39:15 +00:00
by
slapin
create editor for heightmap
#4 opened
2024-09-03 20:23:47 +00:00
by
slapin
Look into how CSG handles geometry buffers
#12 opened
2024-09-03 20:40:50 +00:00
by
slapin
Build hyerarchical navigation system
#13 opened
2024-09-03 20:43:25 +00:00
by
slapin
Assign buildings to lines in buildings editor
#8 opened
2024-09-03 20:33:49 +00:00
by
slapin
Implement _lots line
#18 opened
2024-09-05 10:10:37 +00:00
by
slapin
Build walk and driving AStar from _path line segments for minimap and navigation.
#25 opened
2024-09-07 21:48:55 +00:00
by
slapin
Implement _path line creating/editing
#22 opened
2024-09-07 21:42:14 +00:00
by
slapin
Implement narrowing and widening for roads
#24 opened
2024-09-07 21:47:01 +00:00
by
slapin
Implement _path line generation from _road line
#23 opened
2024-09-07 21:46:04 +00:00
by
slapin
21
In Progress
Create mesh library from layouts.
#64 opened
2024-10-08 01:47:39 +00:00
by
slapin
October13
0 / 3
blayout
task
support multiple layouts in UI
#63 opened
2024-10-08 01:40:51 +00:00
by
slapin
October13
blayout
task
ui
Implement rotation UI
#62 opened
2024-10-08 01:34:40 +00:00
by
slapin
October13
blayout
task
ui
Implement building layout editor from parts to save on drawcalls.
#61 opened
2024-10-05 21:39:51 +00:00
by
slapin
October20
blayout
story
Save/Load building data stored in line together with line.
#53 opened
2024-09-22 22:59:00 +00:00
by
slapin
October13
buildings
lines
task
Edit building transform using line editor controls
#48 opened
2024-09-22 00:54:35 +00:00
by
slapin
October13
buildings
lines
task
ui
implement UI to edit line building
#47 opened
2024-09-22 00:52:01 +00:00
by
slapin
November03
buildings
lines
task
ui
Building height offset should be stored in line
#58 opened
2024-10-02 15:00:29 +00:00
by
slapin
October13
lines
task
ui
Create buildings in the line at line load time. Ignore buildings created via lines at building load time.
#55 opened
2024-09-24 15:33:03 +00:00
by
slapin
October13
buildings
lines
task
Create all missing buildings which exist within a line to be present in world
#52 opened
2024-09-22 22:57:36 +00:00
by
slapin
October20
buildings
lines
task
Assign standalone buildings to _buildings line.
#43 opened
2024-09-17 20:26:39 +00:00
by
slapin
November03
1 / 2
buildings
lines
task
Use NPC own data instead of buildings data to assign NPCs to buildings.
#56 opened
2024-09-24 15:34:46 +00:00
by
slapin
October13
npc
task
When editing _buildings line allow building creation
#42 opened
2024-09-17 20:17:31 +00:00
by
slapin
November03
0 / 9
buildings
lines
task
Buildings should be assignable to some types of lines (which should stop them to be saved with buildings.json) and saved with lines.
#44 opened
2024-09-18 23:38:31 +00:00
by
slapin
November03
0 / 4
buildings
lines
roads
task
Re-create procedural generation from old editor
#5 opened
2024-09-03 20:29:57 +00:00
by
slapin
November03
0 / 5
lines
task
impement generating zebras
#28 opened
2024-09-11 06:33:55 +00:00
by
slapin
November03
buildings
lines
task
Disallow editing for generated buildings
#7 opened
2024-09-03 20:32:19 +00:00
by
slapin
November03
0 / 2
buildings
task
Add editing of NPC residents/workers/guests
#41 opened
2024-09-17 08:58:38 +00:00
by
slapin
November03
0 / 2
buildings
task
ui
Edit buildings metadata in buildings editor
#9 opened
2024-09-03 20:34:36 +00:00
by
slapin
November03
buildings
task
Bad wedge generation
#45 opened
2024-09-18 23:46:10 +00:00
by
slapin
November03
bug
lines
roads
roads: when generating edges/nodes/wedges line points close to segments are handled poorly
#33 opened
2024-09-14 17:24:04 +00:00
by
slapin
November03
2 / 3
bug
roads
29
Done
cursor position editing
#1 by
slapin
was closed
2024-09-05 08:00:38 +00:00
Allow point position editing
#3 by
slapin
was closed
2024-09-05 08:01:12 +00:00
Create new line
#15 by
slapin
was closed
2024-09-05 12:18:06 +00:00
Delete line
#16 by
slapin
was closed
2024-09-05 12:18:20 +00:00
Save lines from menu
#14 by
slapin
was closed
2024-09-07 20:25:34 +00:00
1 / 1
Add metadata to lines
#6 by
slapin
was closed
2024-09-07 20:27:00 +00:00
Save layout data including elements and element types to ConfigFile ini
#60 by
slapin
was closed
2024-10-08 01:32:56 +00:00
October13
blayout
task
Monitor updates to _road lines and trigger rebuilds
#31 by
slapin
was closed
2024-09-18 23:42:02 +00:00
September22
lines
task
make visual navigation widget for easier editor control
#35 by
slapin
was closed
2024-09-16 23:27:41 +00:00
September22
4 / 4
buildings
lines
task
ui
edit current building position in buildings editor
#37 by
slapin
was closed
2024-09-22 22:43:33 +00:00
September29
buildings
task
ui
edit cursor position in building editor
#36 by
slapin
was closed
2024-09-22 22:44:05 +00:00
September29
buildings
task
ui
Add metadata editor for lines
#19 by
slapin
was closed
2024-09-08 12:01:37 +00:00
September15
Store building key independent of transform
#46 by
slapin
was closed
2024-09-21 23:18:20 +00:00
September22
2 / 3
buildings
lines
task
Building removal is needed
#26 by
slapin
was closed
2024-09-08 16:31:03 +00:00
September15
Allow camera control in select/edit mode in lines editor
#2 by
slapin
was closed
2024-09-14 16:29:41 +00:00
September15
Add "rebuild roads" feature
#20 by
slapin
was closed
2024-09-14 16:33:19 +00:00
September15
update lines in world from editor
#29 by
slapin
was closed
2024-09-14 16:31:32 +00:00
September22
Removal for generated stuff is needed.
#27 by
slapin
was closed
2024-09-14 17:10:09 +00:00
September22
6 / 6
sometimes (often) when buildings editor is active, mouse clicks do not work
#38 by
slapin
was closed
2024-09-16 16:06:14 +00:00
September22
bug
buildings
Separate buildings editor from world editor
#30 by
slapin
was closed
2024-09-16 10:35:59 +00:00
September22
buildings
task
Remove keyboard motion controls because widget is available (or move to widget)
#40 by
slapin
was closed
2024-09-17 20:13:20 +00:00
buildings
lines
task
Building creation
#32 by
slapin
was closed
2024-09-16 16:07:34 +00:00
September22
5 / 5
buildings
task
Not all buildings are selectable or not whole area is clickable in buildings editor select mode
#39 by
slapin
was closed
2024-09-18 07:59:27 +00:00
bug
buildings
Edit building Y-rotation directly in building editor
#49 by
slapin
was closed
2024-09-23 09:21:40 +00:00
September29
buildings
task
ui
Calculate building Y-rotation when automatically assigning buildings to a line
#50 by
slapin
was closed
2024-09-24 15:23:04 +00:00
September29
buildings
lines
task
ui
Add Y-rotation for the building to line buildings data
#51 by
slapin
was closed
2024-09-24 15:22:10 +00:00
September29
buildings
lines
task
ui
Serialize buildings data in the line into Dictionary.
#54 by
slapin
was closed
2024-09-24 20:31:32 +00:00
September29
buildings
lines
task
Fix Element creation UI to select proper element type
#59 by
slapin
was closed
2024-10-08 01:32:24 +00:00
October13
blayout
task
ui
Move lines to ECS
#57 by
slapin
was closed
2024-10-02 22:37:22 +00:00
October13
lines
task
3
Closed
build indices for lines before saving
#17 by
slapin
was closed
2024-09-07 20:22:50 +00:00
Check how generated buildings were distinguished from manually created in previous editor
#21 by
slapin
was closed
2024-09-09 19:51:00 +00:00
September15
roads: road meshes are generated poorly
#34 by
slapin
was closed
2024-09-21 23:39:49 +00:00
September29
1 / 2
bug
roads