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770a163c63
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Handling aspect
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2024-12-02 16:32:52 +03:00 |
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482194b14c
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Flecs update
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2024-12-01 19:08:53 +03:00 |
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5dfa476a54
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Better drawing of layout tiles
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2024-12-01 19:04:49 +03:00 |
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42dc811cf6
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Now layout build works fine
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2024-12-01 04:12:25 +03:00 |
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34bded906c
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Added sokol for tests
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2024-11-25 17:07:46 +03:00 |
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c0248e1b11
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Updated test
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2024-11-25 16:20:48 +03:00 |
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40183a44a7
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Added region_tree tests
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2024-11-25 15:34:42 +03:00 |
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fe876fccca
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tests
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2024-11-25 11:06:35 +03:00 |
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5d59a15e36
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Reworked growing of regions into jbo system
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2024-11-19 12:33:16 +03:00 |
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aff536d37f
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Updated flecs and meshoptimizer
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2024-11-16 11:49:19 +03:00 |
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74afcaf126
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Reworked region creation
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2024-11-16 11:42:25 +03:00 |
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abd814eba2
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Refactored region growth
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2024-11-16 06:24:34 +03:00 |
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0b4a942acb
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Updated TODO
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2024-11-14 07:06:05 +03:00 |
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90bfc54952
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Allocate rooms in zones started
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2024-11-14 06:57:47 +03:00 |
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13fa1e6eef
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Need to limit per region growth
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2024-11-12 08:10:32 +03:00 |
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d1bcf3af7b
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Did a small refactoring
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2024-11-12 07:51:34 +03:00 |
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124a080840
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Visualize grid in 2D: multiple floors support
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2024-11-11 03:03:43 +03:00 |
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8381e37fbe
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Grid 2D display
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2024-11-11 01:05:19 +03:00 |
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2eee5efd95
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Updated flecs, godot, meshoptimizer
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2024-11-10 05:25:01 +03:00 |
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db2942986d
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Now able to create grid
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2024-11-10 05:12:47 +03:00 |
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bfa2621dee
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Building skeleton generation done
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2024-11-04 04:26:43 +03:00 |
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f474ada828
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Added commands to config
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2024-11-03 06:33:06 +03:00 |
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3b60d685f7
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flecs update
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2024-11-03 06:26:40 +03:00 |
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50b2ae5363
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proper command interface was implemented
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2024-11-03 06:23:10 +03:00 |
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e3f37cdcdc
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Implemented ordering and command setting
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2024-11-01 22:54:51 +03:00 |
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f1d5b75ca1
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Forgot to add a file
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2024-11-01 00:04:22 +03:00 |
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41e9590bda
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Update Godot, flecs, meshoptimizer
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2024-11-01 00:03:38 +03:00 |
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7b87d9bea6
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Fixed lots of problems
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2024-10-31 23:15:04 +03:00 |
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f59f2dce09
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Added article
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2024-10-31 14:24:57 +03:00 |
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245cb1e408
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Separated module; generate grid size
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2024-10-30 17:31:24 +03:00 |
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6e1e864197
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Working on initial stages of procedural generator
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2024-10-30 03:04:03 +03:00 |
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a91bda34e5
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Graph look + cleanup
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2024-10-28 03:48:31 +03:00 |
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21fb3833cc
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Save/Load works for building layout graphs
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2024-10-28 02:03:00 +03:00 |
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799ac40a4a
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Made layout saving work
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2024-10-27 22:36:30 +03:00 |
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7152267937
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Separated dlayout data code
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2024-10-27 18:29:28 +03:00 |
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ae3d86d391
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Continued work on layout graph
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2024-10-27 17:50:48 +03:00 |
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6eb584f73c
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Getting room types from file
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2024-10-27 00:32:04 +03:00 |
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0356746749
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meshoptimizer update
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2024-10-26 21:59:21 +03:00 |
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5b4fcdd0f6
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Finally implemented interior graph
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2024-10-26 21:56:07 +03:00 |
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69b807bf22
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Working on interior graph
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2024-10-26 02:41:33 +03:00 |
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3b4006e02d
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Refactoring; Started GUI for interior layout graph
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2024-10-25 22:16:35 +03:00 |
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2cc591706f
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MeshOptimizer update
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2024-10-24 04:51:12 +03:00 |
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aa324903fd
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Editor UI refactoring
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2024-10-24 04:48:36 +03:00 |
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7bac24d34e
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Cellular automata implementation
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2024-10-21 19:54:07 +03:00 |
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997b66b7f9
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Mesh optimizations
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2024-10-17 01:03:15 +03:00 |
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b2fe7d7e46
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Added MeshOptimizer
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2024-10-16 21:58:17 +03:00 |
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844056de64
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Now creating MeshLibrary for buildings
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2024-10-16 01:10:15 +03:00 |
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b6b5fdada9
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Fixed instabilities
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2024-10-15 19:59:25 +03:00 |
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3241905ad1
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Added camera controls
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2024-10-12 17:49:13 +03:00 |
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2424659058
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Building models update
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2024-10-11 03:16:34 +03:00 |
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