|
|
6622e1a6ac
|
Started terrain editor
|
2025-01-02 04:16:30 +03:00 |
|
|
|
c3720f69c8
|
Finally shrinking looks sane
|
2024-12-29 00:06:10 +03:00 |
|
|
|
2f8031fa8e
|
Fixed iteration finish code
|
2024-12-17 14:50:37 +03:00 |
|
|
|
6f2ab0105d
|
Shrinking is broken
|
2024-12-17 00:57:21 +03:00 |
|
|
|
4c2049f05c
|
Fixed processing of graphs
|
2024-12-11 00:06:37 +03:00 |
|
|
|
af490a5eb4
|
Roworking enterance handling
|
2024-12-10 21:59:26 +03:00 |
|
|
|
d2cd99d325
|
remove inkcpp
|
2024-12-10 19:31:10 +03:00 |
|
|
|
5c57390d4c
|
Added Ink
|
2024-12-09 12:12:38 +03:00 |
|
|
|
49a0fd7e74
|
Use integer for rotation
|
2024-12-09 01:15:06 +03:00 |
|
|
|
54a9b6f9ad
|
Rewritten grid matching in more declarative way
|
2024-12-09 00:52:04 +03:00 |
|
|
|
5d4c653c9a
|
Now generating layouts with corridoors
|
2024-12-08 19:16:06 +03:00 |
|
|
|
d46401b973
|
Separated and cleaned interior/exterior stuff
|
2024-12-06 01:00:03 +03:00 |
|
|
|
b427de968f
|
Now we can generate 3D layouts
|
2024-12-05 22:00:18 +03:00 |
|
|
|
770a163c63
|
Handling aspect
|
2024-12-02 16:32:52 +03:00 |
|
|
|
482194b14c
|
Flecs update
|
2024-12-01 19:08:53 +03:00 |
|
|
|
5dfa476a54
|
Better drawing of layout tiles
|
2024-12-01 19:04:49 +03:00 |
|
|
|
42dc811cf6
|
Now layout build works fine
|
2024-12-01 04:12:25 +03:00 |
|
|
|
34bded906c
|
Added sokol for tests
|
2024-11-25 17:07:46 +03:00 |
|
|
|
c0248e1b11
|
Updated test
|
2024-11-25 16:20:48 +03:00 |
|
|
|
40183a44a7
|
Added region_tree tests
|
2024-11-25 15:34:42 +03:00 |
|
|
|
fe876fccca
|
tests
|
2024-11-25 11:06:35 +03:00 |
|
|
|
5d59a15e36
|
Reworked growing of regions into jbo system
|
2024-11-19 12:33:16 +03:00 |
|
|
|
aff536d37f
|
Updated flecs and meshoptimizer
|
2024-11-16 11:49:19 +03:00 |
|
|
|
74afcaf126
|
Reworked region creation
|
2024-11-16 11:42:25 +03:00 |
|
|
|
abd814eba2
|
Refactored region growth
|
2024-11-16 06:24:34 +03:00 |
|
|
|
0b4a942acb
|
Updated TODO
|
2024-11-14 07:06:05 +03:00 |
|
|
|
90bfc54952
|
Allocate rooms in zones started
|
2024-11-14 06:57:47 +03:00 |
|
|
|
13fa1e6eef
|
Need to limit per region growth
|
2024-11-12 08:10:32 +03:00 |
|
|
|
d1bcf3af7b
|
Did a small refactoring
|
2024-11-12 07:51:34 +03:00 |
|
|
|
124a080840
|
Visualize grid in 2D: multiple floors support
|
2024-11-11 03:03:43 +03:00 |
|
|
|
8381e37fbe
|
Grid 2D display
|
2024-11-11 01:05:19 +03:00 |
|
|
|
2eee5efd95
|
Updated flecs, godot, meshoptimizer
|
2024-11-10 05:25:01 +03:00 |
|
|
|
db2942986d
|
Now able to create grid
|
2024-11-10 05:12:47 +03:00 |
|
|
|
bfa2621dee
|
Building skeleton generation done
|
2024-11-04 04:26:43 +03:00 |
|
|
|
f474ada828
|
Added commands to config
|
2024-11-03 06:33:06 +03:00 |
|
|
|
3b60d685f7
|
flecs update
|
2024-11-03 06:26:40 +03:00 |
|
|
|
50b2ae5363
|
proper command interface was implemented
|
2024-11-03 06:23:10 +03:00 |
|
|
|
e3f37cdcdc
|
Implemented ordering and command setting
|
2024-11-01 22:54:51 +03:00 |
|
|
|
f1d5b75ca1
|
Forgot to add a file
|
2024-11-01 00:04:22 +03:00 |
|
|
|
41e9590bda
|
Update Godot, flecs, meshoptimizer
|
2024-11-01 00:03:38 +03:00 |
|
|
|
7b87d9bea6
|
Fixed lots of problems
|
2024-10-31 23:15:04 +03:00 |
|
|
|
f59f2dce09
|
Added article
|
2024-10-31 14:24:57 +03:00 |
|
|
|
245cb1e408
|
Separated module; generate grid size
|
2024-10-30 17:31:24 +03:00 |
|
|
|
6e1e864197
|
Working on initial stages of procedural generator
|
2024-10-30 03:04:03 +03:00 |
|
|
|
a91bda34e5
|
Graph look + cleanup
|
2024-10-28 03:48:31 +03:00 |
|
|
|
21fb3833cc
|
Save/Load works for building layout graphs
|
2024-10-28 02:03:00 +03:00 |
|
|
|
799ac40a4a
|
Made layout saving work
|
2024-10-27 22:36:30 +03:00 |
|
|
|
7152267937
|
Separated dlayout data code
|
2024-10-27 18:29:28 +03:00 |
|
|
|
ae3d86d391
|
Continued work on layout graph
|
2024-10-27 17:50:48 +03:00 |
|
|
|
6eb584f73c
|
Getting room types from file
|
2024-10-27 00:32:04 +03:00 |
|